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26 에피소드
1. Departure

1. Departure
Kaiji is deep in the hole, but he can repay his debts on a mysterious gambling ship called the Espoir. Is this opportunity too good to be true? He's about to find out...
24분
2007년 10월 1일
2. Open Fire

2. Open Fire
Kaiji isn't the only debtor onboard the Espoir, but can he trust a fellow player named Funai when he proposes forming an alliance?
24분
2007년 10월 8일
3. Wager

3. Wager
A ghost from Kaiji's past appears, but this figure offers not damnation, but salvation. If Kaiji can get over his feelings of betrayal, perhaps there's strength in numbers.
24분
2007년 10월 15일
4. Failure

4. Failure
To win at this stage of the game, Kaiji and his companions will have to think strategically. But Kaiji isn't the only player who just concocted a plan to get rich quick.
24분
2007년 10월 22일
5. Deadly Decision

5. Deadly Decision
It's all come down to this: A Death Match between Kaiji and Kitami. But even if he wins, Kaiji's work to pay off his debts has only just begun.
24분
2007년 10월 29일
6. Rise and Fall

6. Rise and Fall
A traitor appears offering a tempting proposition — and, later, an idea that will send Kaiji's house of cards tumbling down around him.
24분
2007년 11월 5일
7. Proclamation

7. Proclamation
The game is almost at an end, and Kaiji still needs more stars! He sets his eyes on a challenger who's been a thorn in his side since the beginning...
24분
2007년 11월 12일
8. Crushing Blow

8. Crushing Blow
With five minutes on the clock, it all comes down to an impossible play from Kaiji. To succeed, he'll have to trust his teammates... but is there honor among thieves?
24분
2007년 11월 19일
9. Resurrection

9. Resurrection
Can Kaiji place his hopes on rescue? Or will his latest predicament prove his undoing? Time is almost up, and he still has debts to pay...
24분
2007년 11월 26일
10. Messenger

10. Messenger
Now saddled with new debts, Kaiji returns to his life of misery — but soon Endo appears with another offer that could change Kaiji's life forever.
24분
2007년 12월 3일
11. Revelry

11. Revelry
The place? The Starside Hotel. The game? Human Derby. The stakes? Only the competitors very lives, of course...
24분
2007년 12월 10일
12. Plunge

12. Plunge
Kaiji is given one last chance at victory, but the stakes are even higher than before... and so is the steel beam he must cross in order to win.
24분
2007년 12월 17일
13. Monster

13. Monster
Only ten have volunteered to cross the sky-high beam. Kaiji does his best to inspire his fellow participants — but fear has sharp teeth and a long reach.
24분
2007년 12월 24일
14. Ghost

14. Ghost
Pressure rises to unimaginable heights in the face of Tonegawa's pitiless nature. Only eight remain, but how many will survive to see the next round of competition?
24분
2008년 1월 7일
15. Heavens

15. Heavens
The end is in sight, but Tonegawa still has tricks up his sleeve that make Kaiji's chances of a clean victory even unlikelier still.
24분
2008년 1월 14일
16. Fury

16. Fury
Do you hear that? That's the sound of a new, insidious game beginning — and this time, one of Kaiji's five senses is on the line.
24분
2008년 1월 21일
17. Conversation

17. Conversation
Kaiji got off to a good start, but Tonegawa's skills are insidious. The true battle of wills has only just begun.
24분
2008년 1월 28일
18. Trifled

18. Trifled
Waging a war of attrition, Kaiji and Tonegawa trade hand after hand, card after card, game after game in their pursuit of victory.
24분
2008년 2월 4일
19. Limit

19. Limit
Tonegawa plays... oddly. Perhaps even suspiciously. Seems like E-Card isn't the only game Tonegawa and his cohorts are playing with Kaiji tonight...
24분
2008년 2월 11일
20. Fierce God

20. Fierce God
Kaiji knows what Tonegawa is up to, but how do you counter such a devious ploy? Kaiji has an idea, but he'll pay for his actions in blood.
24분
2008년 2월 18일
21. Heart's Blood

21. Heart's Blood
Kaiji can practically hear the victory bells ringing, but there's still one round of E-Card left before the winner can be crowned, and Kaiji knows triumph is never guaranteed...
24분
2008년 2월 25일
22. Punishment

22. Punishment
Tonegawa is onto Kaiji's plot — or is he? Only on thing is certain: The loser of this match has a world of pain in store for him!
24분
2008년 3월 3일
23. Deceit

23. Deceit
Kaiji stumbles upon an idea that just might get him out of this mess once and for all. The catch? He'll have to convince the chairman to go along with his plan.
24분
2008년 3월 10일
24. Conditions

24. Conditions
The chairman agrees to go along with Kaiji's harebrained scheme — but he makes a demand that throws Kaiji for a loop.
24분
2008년 3월 17일















