

Gå med i Prime
Villkor gäller
13 avsnitt
1. The Further Adventures Of G.I. Joe - Day 4 : Chaos In The Sea Of Lost Souls

1. The Further Adventures Of G.I. Joe - Day 4 : Chaos In The Sea Of Lost Souls
Cobra Commander activates the Pyramid of Darkness, stranding not only the JOES but also his comrades the Crimson Twins. Always prepared with a backup plan, Tomax and Xamot have other designs for the Pyramid and Cobra.
22 min
18 sep. 1985
2. The Further Adventures Of G.I. Joe - Day 5 : Knotting Cobra's Coils

2. The Further Adventures Of G.I. Joe - Day 5 : Knotting Cobra's Coils
Chaos ensues as the leaders of Cobra struggle for control of the Pyramid of Darkness. As Cobra forces battle each other, the Joe team is able to regain control of Space Station Delta and launch a full-scale assault to try to destroy the Pyramid.
22 min
19 sep. 1985
3. Countdown for Zartan

3. Countdown for Zartan
Zartan, disguised as a notable French scientist, infiltrates the Worldwide Defense Center on a mission to destroy the facility for Cobra. He's planted a bomb, and now the clock is ticking... can the Joe team find and defuse the bomb before it's too late?
22 min
1 jan. 1984
4. Red Rocket's Glare

4. Red Rocket's Glare
Cobra uses Tomax and Xamot's company Extensive Enterprises to purchase the Red Rocket food chain and use its location as a network of secret missile launching bases. But, the JOE team catches on to the conspiracy.
22 min
23 sep. 1985
5. Satellite Down

5. Satellite Down
When a secret military satellite is forced out of orbit by Cobra, the Joe team races to its location before Cobra can get their hands on it. But both the Joes and Cobra find that a third party has entered the battle for the device.
22 min
24 sep. 1985
6. Cobra Stops the World

6. Cobra Stops the World
Cobra begins detonating oil tankers and pipelines by remote.
22 min
25 sep. 1985
7. Jungle Trap

7. Jungle Trap
Cobra plots to attack the cities of the world with lava flow when they kidnap Dr. Shakur and bring him to their jungle base, planning to use his breakthrough technology to harness the energy of Earth's core and cause volcanic eruptions.
22 min
26 sep. 1985
8. Cobra's Creatures

8. Cobra's Creatures
Cobra schemes to use the animals of the world against humanity with a mind-control signal enabling them to make any animal do their bidding, and the device causes Junkyard to turn on the Joes. Can they defeat Cobra and get Junkyard back to normal?
23 min
9 sep. 1984
9. The Funhouse

9. The Funhouse
Flint, Bazooka, and the others have to fight their way through a deadly Cobra Temple to reach a group of brilliant scientists whom Cobra has kidnapped. As the Joes try to navigate the deadly maze, they find there is nothing fun about this funhouse!
22 min
30 sep. 1985
10. Twenty Questions

10. Twenty Questions
An investigative reporter is convinced that Cobra poses no threat to national security...he doesn't believe the terrorist organization even exists! He follows the Joes on a mission, determined to expose their battle as a massive government hoax.
22 min
1 okt. 1985
11. The Greenhouse Effect

11. The Greenhouse Effect
Cobra steals an experimental nitrogen rocket fuel. But before the Joes can capture the Crimson Guard in possession of the fuel, he hides it in a greenhouse, where the volatile mixture mutates everything into gigantic man-killing plants.
22 min
2 okt. 1985
12. Haul Down the Heavens

12. Haul Down the Heavens
Cobra threatens to use their latest weapon, the Ion Attractor, to pull down the Aurora Borealis, melt the polar ice caps and flood the world. With every costal city in danger, the Joes head to the North Pole to try to put a stop to it.
22 min
3 okt. 1985
13. The Synthoid Conspiracy - Part 1

13. The Synthoid Conspiracy - Part 1
Part 1 of 2. Using Zartan's Synthoid technology, Cobra Commander replaces key politicians and military leaders in an effort to cut off the Joes' funding. Once the Joes are out of action, Cobra plans to use their replicated leaders to take over the world.
22 min
6 okt. 1985

















