Fafner: Dead Aggressor
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Fafner: Dead Aggressor

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Before an aggressive alien race suddenly attacked their quiet, isolated island, Kazuki and his friends knew only a life of peace. Now the people of the island look to the teenagers as their last hope for survival. As the only ones capable of controlling highly-sophisticated secret weapons—the Fafner—these young pilots fight desperately to protect their loved ones, as well as their own identities.
IMDb 6,9/1020042 sæsoner
IMDb 6,9/1020042 sæsoner
16+
26 episoder
  • 1. Beginning (Paradise)

    1. Beginning (Paradise)

    When an enormous golden being attacks the peaceful Tatsumiya Island, citizens evacuate the surface to underground protective shelters. Soshi urges Kazuki to fight this horrifying adversary by piloting the Fafner Mark XI.
    When an enormous golden being attacks the peaceful Tatsumiya Island, citizens evacuate the surface to underground protective shelters. Soshi urges Kazuki to fight this horrifying adversary by piloting the Fafner Mark XI.
    TV-14
    24min
    4. jul. 2004
  • 2. Life (Confession)

    2. Life (Confession)

    Aboard the Mark XI, Kazuki has a brush with death in his first battle to save the island from the Festum. Soshi tells Kazuki about the secrets of the island. Once a paradise, Tatsumiya is no longer safe from the dangers wrought on the rest of the planet.
    Aboard the Mark XI, Kazuki has a brush with death in his first battle to save the island from the Festum. Soshi tells Kazuki about the secrets of the island. Once a paradise, Tatsumiya is no longer safe from the dangers wrought on the rest of the planet.
    TV-14
    24min
    11. jul. 2004
  • 3. Truth (Labyrinth)

    3. Truth (Labyrinth)

    A probe from the Neo United Nations has threatened to reveal Tatsumiya. As Alvis prepares to move the island to the northwest, students are drafted as new pilots and begin grueling training.
    A probe from the Neo United Nations has threatened to reveal Tatsumiya. As Alvis prepares to move the island to the northwest, students are drafted as new pilots and begin grueling training.
    TV-14
    24min
    18. jul. 2004
  • 4. Departure (Escape)

    4. Departure (Escape)

    Kazuki and Soshi pursue the Festum while Alvis begins to move Tatsumiya Island. Then a Neo U.N. unit interferes with the plans, moving the battle directly into the island’s path.
    Kazuki and Soshi pursue the Festum while Alvis begins to move Tatsumiya Island. Then a Neo U.N. unit interferes with the plans, moving the battle directly into the island’s path.
    TV-14
    24min
    25. jul. 2004
  • 5. Pledge (Promise)

    5. Pledge (Promise)

    After their discovery of Tatsumiya, the leader of the Neo U.N. forces Makabe to hand over the Mark VI. Shoko promises Kazuki that she will protect the island as he leaves for battle. Suddenly, another Festum attacks.
    After their discovery of Tatsumiya, the leader of the Neo U.N. forces Makabe to hand over the Mark VI. Shoko promises Kazuki that she will protect the island as he leaves for battle. Suddenly, another Festum attacks.
    TV-14
    24min
    1. aug. 2004
  • 6. Sacrifice (Soaring Sky)

    6. Sacrifice (Soaring Sky)

    As the second Festum breaks through both of the island’s shields and starts to ravage Alvis’ underground shelters, Shoko reacts. Determined to keep her promise to Kazuki, she boards Mark VI to save the island.
    As the second Festum breaks through both of the island’s shields and starts to ravage Alvis’ underground shelters, Shoko reacts. Determined to keep her promise to Kazuki, she boards Mark VI to save the island.
    TV-14
    24min
    15. aug. 2004
  • 7. Parents & Children (Family)

    7. Parents & Children (Family)

    While the pilots mourn over the devastating loss of their friend, others lament her recklessness. After a combat field test, two pilots are chosen to be a part of a fleet exploring a newly-discovered island almost exactly like their own.
    While the pilots mourn over the devastating loss of their friend, others lament her recklessness. After a combat field test, two pilots are chosen to be a part of a fleet exploring a newly-discovered island almost exactly like their own.
    TV-14
    24min
    22. aug. 2004
  • 8. Koyo (Strife)

    8. Koyo (Strife)

    Troops sent to probe the new island’s core fall under attack by an army of Festums. When Mizoguchi receives orders to destroy the island with him and Maya trapped underground, one Fafner must fight while the other risks an underwater rescue mission.
    Troops sent to probe the new island’s core fall under attack by an army of Festums. When Mizoguchi receives orders to destroy the island with him and Maya trapped underground, one Fafner must fight while the other risks an underwater rescue mission.
    TV-14
    24min
    29. aug. 2004
  • 9. Parting (Assimilation)

    9. Parting (Assimilation)

    Koyo manages to save the two soldiers, but fate doesn’t find him so fortunate. Two pilots confront Soshi over whether he is more concerned for Fafner or his friends.
    Koyo manages to save the two soldiers, but fate doesn’t find him so fortunate. Two pilots confront Soshi over whether he is more concerned for Fafner or his friends.
    TV-14
    24min
    5. sep. 2004
  • 10. Crossing Paths (Disintegration)

    10. Crossing Paths (Disintegration)

    Kazuki receives an answer from Soshi. Later, a student locks himself in the school broadcast room to protest the Arcadian Project after learning his aspirations to leave the island in hopes of fame are dashed.
    Kazuki receives an answer from Soshi. Later, a student locks himself in the school broadcast room to protest the Arcadian Project after learning his aspirations to leave the island in hopes of fame are dashed.
    TV-14
    24min
    12. sep. 2004
  • 11. Human Force (Old & New)

    11. Human Force (Old & New)

    Kazuki takes in a bird’s eye view of the outside world for the first time. His refuge from the island quickly takes a turn for the worse when a Festum approaches followed by two foreign mechs—neither party showing peaceful intentions.
    Kazuki takes in a bird’s eye view of the outside world for the first time. His refuge from the island quickly takes a turn for the worse when a Festum approaches followed by two foreign mechs—neither party showing peaceful intentions.
    TV-14
    24min
    19. sep. 2004
  • 12. Desperation (Absence)

    12. Desperation (Absence)

    With Kazuki gone MIA, Kenji and Mamoru are recruited as pilots, just as a long-range firing Festum begins to attack. Mamoru boldly leads the defense with a plan that risks his own safety—but gains his commander’s trust.
    With Kazuki gone MIA, Kenji and Mamoru are recruited as pilots, just as a long-range firing Festum begins to attack. Mamoru boldly leads the defense with a plan that risks his own safety—but gains his commander’s trust.
    TV-14
    24min
    26. sep. 2004
  • 13. Festum (Erosion)

    13. Festum (Erosion)

    At the Neo U.N. underground base, Kazuki is told he has the choice to fight or save the human race without fighting. Just as they discover new data and broadcast their plan to use the Mark XI, the base falls under attack.
    At the Neo U.N. underground base, Kazuki is told he has the choice to fight or save the human race without fighting. Just as they discover new data and broadcast their plan to use the Mark XI, the base falls under attack.
    TV-14
    24min
    3. okt. 2004
  • 14. Occupation (Awakening)

    14. Occupation (Awakening)

    While Kazuki and the Human Army battle hordes of Festum, the Neo U.N. invades Tatsumiya—only to find that the island’s core has vanished. Hino entrusts data on his most advanced Fafner to Maya, who has arrived to bring Kazuki back.
    While Kazuki and the Human Army battle hordes of Festum, the Neo U.N. invades Tatsumiya—only to find that the island’s core has vanished. Hino entrusts data on his most advanced Fafner to Maya, who has arrived to bring Kazuki back.
    TV-14
    24min
    10. okt. 2004
  • 15. Scream (Memory)

    15. Scream (Memory)

    Someone who Kazuki thought he’d never see again returns to give him Hino’s powerful Mark Sein. During battle with a massive Festum, a childhood memory of Soshi helps him realize his role in protecting Tatsumiya Island.
    Someone who Kazuki thought he’d never see again returns to give him Hino’s powerful Mark Sein. During battle with a massive Festum, a childhood memory of Soshi helps him realize his role in protecting Tatsumiya Island.
    TV-14
    24min
    17. okt. 2004
  • 16. Welcome Home (Friends)

    16. Welcome Home (Friends)

    A flock of Pleidaes Festum begins to wreak havoc on the island. As controls in the base start to seemingly move on their own, Makabe and his crew are lead to a second control room. The Fafner are grossly overpowered, but one pilot makes a timely return.
    A flock of Pleidaes Festum begins to wreak havoc on the island. As controls in the base start to seemingly move on their own, Makabe and his crew are lead to a second control room. The Fafner are grossly overpowered, but one pilot makes a timely return.
    TV-14
    24min
    24. okt. 2004
  • 17. Device (Survival)

    17. Device (Survival)

    Makabe finally has the upper hand and recovers the island from the Neo U.N., but the Human Army’s Colonel leaves Canon behind with orders to destroy the island. It’s up to Kazuki to defuse the detached kamikaze pilot.
    Makabe finally has the upper hand and recovers the island from the Neo U.N., but the Human Army’s Colonel leaves Canon behind with orders to destroy the island. It’s up to Kazuki to defuse the detached kamikaze pilot.
    TV-14
    24min
    31. okt. 2004
  • 18. Memory (Father)

    18. Memory (Father)

    Maya’s father returns to discover her medical files had been falsified, preventing her from piloting Fafner. His wife and Yumiko stand trial, facing possible exile from the island—but they aren’t the only ones guilty of the offense.
    Maya’s father returns to discover her medical files had been falsified, preventing her from piloting Fafner. His wife and Yumiko stand trial, facing possible exile from the island—but they aren’t the only ones guilty of the offense.
    TV-14
    24min
    7. nov. 2004
  • 19. Sight (Maya)

    19. Sight (Maya)

    Maya displays impressive stability and sharp-shooting skills during her first test flight, but Soshi is reluctant to allow her to fight. But when 5 rare Festum breech the island’s shield, the newest pilot gets a chance to prove her worth.
    Maya displays impressive stability and sharp-shooting skills during her first test flight, but Soshi is reluctant to allow her to fight. But when 5 rare Festum breech the island’s shield, the newest pilot gets a chance to prove her worth.
    TV-14
    24min
    14. nov. 2004
  • 20. Light (Lantern)

    20. Light (Lantern)

    The island commemorates those who’ve lost their lives fighting for peace at the Bon Festival. Then, when Koyo mysteriously wakes up from his coma, his friends step in to protect him from termination.
    The island commemorates those who’ve lost their lives fighting for peace at the Bon Festival. Then, when Koyo mysteriously wakes up from his coma, his friends step in to protect him from termination.
    TV-14
    24min
    21. nov. 2004
  • 21. Future (Sakura)

    21. Future (Sakura)

    The pilots are stronger than they’ve ever been. After another battle, an unexplainable phenomenon takes the island by surprise. Then, Yumiko and Michio lead a camp for the young warriors, but it’s for more than just combat training.
    The pilots are stronger than they’ve ever been. After another battle, an unexplainable phenomenon takes the island by surprise. Then, Yumiko and Michio lead a camp for the young warriors, but it’s for more than just combat training.
    TV-14
    24min
    28. nov. 2004
  • 22. Power (Protection)

    22. Power (Protection)

    After collapsing in the yard, Sakura is rushed to the medical ward. Makabe approaches Tsubaki to confirm that the pattern in enemy attacks and recent phenomenon shows progress in the Mir’s agenda—foretelling a potentially devastating next move.
    After collapsing in the yard, Sakura is rushed to the medical ward. Makabe approaches Tsubaki to confirm that the pattern in enemy attacks and recent phenomenon shows progress in the Mir’s agenda—foretelling a potentially devastating next move.
    TV-14
    24min
    5. dec. 2004
  • 23. Decoy (Pillage)

    23. Decoy (Pillage)

    Tatsumiya suffers more casualties when a spy sabotages the Human Army’s experiments with a new Fafner model and attacks the island—disrupting a critical operation to save Soshi from the Festum.
    Tatsumiya suffers more casualties when a spy sabotages the Human Army’s experiments with a new Fafner model and attacks the island—disrupting a critical operation to save Soshi from the Festum.
    TV-14
    24min
    12. dec. 2004
  • 24. Mir (Conversation)

    24. Mir (Conversation)

    Makabe receives a message and vital data from someone who has learned to understand the enemy. The remaining four pilots prepare for Operation Azure to save Soshi, the island, and the future of humankind.
    Makabe receives a message and vital data from someone who has learned to understand the enemy. The remaining four pilots prepare for Operation Azure to save Soshi, the island, and the future of humankind.
    TV-14
    24min
    19. dec. 2004
  • Fafner: Dead Aggressor
    IMDb 6,9/1020042 sæsoner
    Before an aggressive alien race suddenly attacked their quiet, isolated island, Kazuki and his friends knew only a life of peace. Now the people of the island look to the teenagers as their last hope for survival. As the only ones capable of controlling highly-sophisticated secret weapons—the Fafner—these young pilots fight desperately to protect their loved ones, as well as their own identities.
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    Indholdsbegrænsninger
    16+
    voldgrimt sprogBlinkende lys og stroboskopiske mønstre kan påvirke lysfølsomme seere
    Lydsprog
    English日本語
    Undertekster
    EnglishEnglish [CC]
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