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26 episoder
1. Beginning (Paradise)

1. Beginning (Paradise)
When an enormous golden being attacks the peaceful Tatsumiya Island, citizens evacuate the surface to underground protective shelters. Soshi urges Kazuki to fight this horrifying adversary by piloting the Fafner Mark XI.
24min
4. jul. 2004
2. Life (Confession)

2. Life (Confession)
Aboard the Mark XI, Kazuki has a brush with death in his first battle to save the island from the Festum. Soshi tells Kazuki about the secrets of the island. Once a paradise, Tatsumiya is no longer safe from the dangers wrought on the rest of the planet.
24min
11. jul. 2004
3. Truth (Labyrinth)

3. Truth (Labyrinth)
A probe from the Neo United Nations has threatened to reveal Tatsumiya. As Alvis prepares to move the island to the northwest, students are drafted as new pilots and begin grueling training.
24min
18. jul. 2004
4. Departure (Escape)

4. Departure (Escape)
Kazuki and Soshi pursue the Festum while Alvis begins to move Tatsumiya Island. Then a Neo U.N. unit interferes with the plans, moving the battle directly into the island’s path.
24min
25. jul. 2004
5. Pledge (Promise)

5. Pledge (Promise)
After their discovery of Tatsumiya, the leader of the Neo U.N. forces Makabe to hand over the Mark VI. Shoko promises Kazuki that she will protect the island as he leaves for battle. Suddenly, another Festum attacks.
24min
1. aug. 2004
6. Sacrifice (Soaring Sky)

6. Sacrifice (Soaring Sky)
As the second Festum breaks through both of the island’s shields and starts to ravage Alvis’ underground shelters, Shoko reacts. Determined to keep her promise to Kazuki, she boards Mark VI to save the island.
24min
15. aug. 2004
7. Parents & Children (Family)

7. Parents & Children (Family)
While the pilots mourn over the devastating loss of their friend, others lament her recklessness. After a combat field test, two pilots are chosen to be a part of a fleet exploring a newly-discovered island almost exactly like their own.
24min
22. aug. 2004
8. Koyo (Strife)

8. Koyo (Strife)
Troops sent to probe the new island’s core fall under attack by an army of Festums. When Mizoguchi receives orders to destroy the island with him and Maya trapped underground, one Fafner must fight while the other risks an underwater rescue mission.
24min
29. aug. 2004
9. Parting (Assimilation)

9. Parting (Assimilation)
Koyo manages to save the two soldiers, but fate doesn’t find him so fortunate. Two pilots confront Soshi over whether he is more concerned for Fafner or his friends.
24min
5. sep. 2004
10. Crossing Paths (Disintegration)

10. Crossing Paths (Disintegration)
Kazuki receives an answer from Soshi. Later, a student locks himself in the school broadcast room to protest the Arcadian Project after learning his aspirations to leave the island in hopes of fame are dashed.
24min
12. sep. 2004
11. Human Force (Old & New)

11. Human Force (Old & New)
Kazuki takes in a bird’s eye view of the outside world for the first time. His refuge from the island quickly takes a turn for the worse when a Festum approaches followed by two foreign mechs—neither party showing peaceful intentions.
24min
19. sep. 2004
12. Desperation (Absence)

12. Desperation (Absence)
With Kazuki gone MIA, Kenji and Mamoru are recruited as pilots, just as a long-range firing Festum begins to attack. Mamoru boldly leads the defense with a plan that risks his own safety—but gains his commander’s trust.
24min
26. sep. 2004
13. Festum (Erosion)

13. Festum (Erosion)
At the Neo U.N. underground base, Kazuki is told he has the choice to fight or save the human race without fighting. Just as they discover new data and broadcast their plan to use the Mark XI, the base falls under attack.
24min
3. okt. 2004
14. Occupation (Awakening)

14. Occupation (Awakening)
While Kazuki and the Human Army battle hordes of Festum, the Neo U.N. invades Tatsumiya—only to find that the island’s core has vanished. Hino entrusts data on his most advanced Fafner to Maya, who has arrived to bring Kazuki back.
24min
10. okt. 2004
15. Scream (Memory)

15. Scream (Memory)
Someone who Kazuki thought he’d never see again returns to give him Hino’s powerful Mark Sein. During battle with a massive Festum, a childhood memory of Soshi helps him realize his role in protecting Tatsumiya Island.
24min
17. okt. 2004
16. Welcome Home (Friends)

16. Welcome Home (Friends)
A flock of Pleidaes Festum begins to wreak havoc on the island. As controls in the base start to seemingly move on their own, Makabe and his crew are lead to a second control room. The Fafner are grossly overpowered, but one pilot makes a timely return.
24min
24. okt. 2004
17. Device (Survival)

17. Device (Survival)
Makabe finally has the upper hand and recovers the island from the Neo U.N., but the Human Army’s Colonel leaves Canon behind with orders to destroy the island. It’s up to Kazuki to defuse the detached kamikaze pilot.
24min
31. okt. 2004
18. Memory (Father)

18. Memory (Father)
Maya’s father returns to discover her medical files had been falsified, preventing her from piloting Fafner. His wife and Yumiko stand trial, facing possible exile from the island—but they aren’t the only ones guilty of the offense.
24min
7. nov. 2004
19. Sight (Maya)

19. Sight (Maya)
Maya displays impressive stability and sharp-shooting skills during her first test flight, but Soshi is reluctant to allow her to fight. But when 5 rare Festum breech the island’s shield, the newest pilot gets a chance to prove her worth.
24min
14. nov. 2004
20. Light (Lantern)

20. Light (Lantern)
The island commemorates those who’ve lost their lives fighting for peace at the Bon Festival. Then, when Koyo mysteriously wakes up from his coma, his friends step in to protect him from termination.
24min
21. nov. 2004
21. Future (Sakura)

21. Future (Sakura)
The pilots are stronger than they’ve ever been. After another battle, an unexplainable phenomenon takes the island by surprise. Then, Yumiko and Michio lead a camp for the young warriors, but it’s for more than just combat training.
24min
28. nov. 2004
22. Power (Protection)

22. Power (Protection)
After collapsing in the yard, Sakura is rushed to the medical ward. Makabe approaches Tsubaki to confirm that the pattern in enemy attacks and recent phenomenon shows progress in the Mir’s agenda—foretelling a potentially devastating next move.
24min
5. dec. 2004
23. Decoy (Pillage)

23. Decoy (Pillage)
Tatsumiya suffers more casualties when a spy sabotages the Human Army’s experiments with a new Fafner model and attacks the island—disrupting a critical operation to save Soshi from the Festum.
24min
12. dec. 2004
24. Mir (Conversation)

24. Mir (Conversation)
Makabe receives a message and vital data from someone who has learned to understand the enemy. The remaining four pilots prepare for Operation Azure to save Soshi, the island, and the future of humankind.
24min
19. dec. 2004
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