

Sertai Prime
Tertakluk pada terma
Musim 1
26 episod
1. Decision

1. Decision
Having been unjustly court-martialed for defying orders and leading his team into ambush, Major Gus Bonner escapes through the Stargate with a team of young recruits to pursue the hostile Tlak'kahn race which framed him.
21min
13 Sep 2002
2. Double Duty

2. Double Duty
Cut off by Nephestis, the team visits a jungle planet where the inhabitants, the Thorn, are dying of a disease Bonner may have accidentally brought to the world on another mission. Meanwhile, the Ancient learns English and acquires a name…Draga.
21min
20 Sep 2002
3. The Best World

3. The Best World
The team arrives on a planet that has a mysterious "Guide" stone. Gus, Draga, and Seattle get captured and taken through the Stargate along with the Guide. They end up in a trap, and they are stuck. Will Draga use her powers to escape?
21min
27 Sep 2002
4. Coming Home

4. Coming Home
Gus and Ec'co go to Ec'co's mother's home planet. Although Ec'co looks like the native people, they consider him as a half-breed alien. While Ec'co proves himself, he and Gus get crucial information about the Tlak'kahn enemy.
21min
4 Okt 2002
5. Mentor

5. Mentor
When Major Bonner stumbles upon his long-lost mentor, his first impression is that the retired veteran helps the Mustari people prosper. Unfortunately, Major Bonner fails to see the flaws of his old hero.
21min
11 Okt 2002
6. Hot Water

6. Hot Water
When Gus and the trainees jump through to a planet almost completely covered with water, Harrison can't resist bragging about his swimming ability.
21min
18 Okt 2002
7. Phobia

7. Phobia
Stacey's biggest fear is a phobia of spiders. While the team is exploring, Stacey accidentally injures a friendly spider-like alien. The aliens may look scary, but they are friendly. Will Stacey be able to overcome her fears?
21min
25 Okt 2002
8. Can I Keep It?

8. Can I Keep It?
While the team explores a canyon planet, Seattle adopts a cute creature which turns out to be growing faster and faster with each day.
21min
1 Nov 2002
9. Who Are You?

9. Who Are You?
Appearances may be deceiving when the team is faced with a group of Shiftu shapeshifters, just like those responsible for framing Major Bonner. The team must rely on intuition to evade the shapeshifters and escape the jungle temple.
21min
8 Nov 2002
10. Greed

10. Greed
The trainees are off searching for diamonds. Gus and Draga are captured by alien bounty hunters. When the bounty hunters begin fighting over the reward, Draga learns the power of greed and the trainees learn what is more valuable than money.
21min
15 Nov 2002
11. Stones

11. Stones
The Stargate team meets aliens who use native stones to enhance their martial art skills. When Stacey uses the Mandros stones to enhance her strength and ability, she becomes addicted to the effects and endangers herself and others.
21min
22 Nov 2002
12. Initiation

12. Initiation
Harrison lands on an island paradise. Separated from the team, Harrison finds himself in the unaccustomed role of the voice of reason. He tries to help an alien youth resist peer pressure during a dangerous tribal initiation.
21min
29 Nov 2002
13. The Mother of Invention

13. The Mother of Invention
Ec'co is enchanted with an alien calling herself The Inventor. He is about to receive a life lesson in the dangers of not telling the truth. The Inventor gains valuable tech info from Ec'co putting the SG team in great peril.
21min
6 Dis 2002
14. Reality

14. Reality
The SG team discovers a high-tech world where the population is addicted to a sophisticated Virtual Reality simulator. With a devastating electrical storm headed their way, the SG team must bring the VR fanatics back to the real world.
21min
29 Dis 2002
15. Museum

15. Museum
The SG team stumbles onto a huge alien museum dedicated to Earth's history, finding themselves in the middle of a struggle between an android Napoleon and an android Caesar.
21min
5 Jan 2003
16. Us and Them

16. Us and Them
Draga becomes involved with the winged Otsorok (a race of creatures that resemble her). Draga allows herself to ignore the fact that the Otsorok snub the rest of the Stargate team, who the Otsorok dismiss as mere rock crawlers.
21min
12 Jan 2003
17. The Face of Evil

17. The Face of Evil
The team discovers inhabitants of a planet fighting the Tlak'kahn. They join the fight and then learn that the Tlak'kahn are peaceful settlers. The SG team must overcome their prejudices to help set things right.
21min
19 Jan 2003
18. The Key

18. The Key
On a high-tech world where communication is entirely electronic, the ancient skills of reading and writing have been forgotten. The team struggles to decipher the ancient alien writing and save the planet from a comet that is headed their way.
21min
26 Jan 2003
19. Chariot of the Sun

19. Chariot of the Sun
The team discovers an abandoned space ship. The Major wants to "borrow" the ship to finally get the SG team home to Earth. Stacey worries they are stealing the ship. Is finding the ship too good to be true or is this another trap set by Da'kyll?
21min
2 Feb 2003
20. The Answer

20. The Answer
Dr. Bre-Sal has unlocked the secret of neurotransmitters for telepathic communication. They enlisted the Tlak'kahn for the experiment, however Dr. Mason worries the Tlak'kahn will use the knowledge as a form of universal mind control.
21min
9 Feb 2003
21. The Look

21. The Look
The SG team emerges into an alien world in which a female's social status revolves around possessing a rare type of luminous fern headdress -- to the point where they will risk their lives to obtain it.
22min
16 Feb 2003
22. Feet of Clay

22. Feet of Clay
The SG team visits the planet of the Mardans, who model themselves after the Tlak'kahn. Da'kyll's cruelty to the Mardans' exposes the Tlak'kahn's true nature, and the Mardans help the team escape.
21min
23 Feb 2003
23. The Natural

23. The Natural
Harrison's pride in his flying ability takes a hit when he's the lone trainee who can't learn how to ride huge reptilian birds of prey.
21min
2 Mac 2003
24. Big Mistake

24. Big Mistake
When the SG Team helps the Motai planet, improve their quality of life with an irrigation plan. However, when the plan goes awry, Seattle refuses to abandon the plan and admit she made a mistake, placing the Motai and everyone else in peril.
21min
9 Mac 2003
Stargate Infinity
IMDb 3.6/1020021 musim
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