Captain Simian & the Space Monkeys

Captain Simian & the Space Monkeys

A NASA monkey shot into space goes off course and is found by an alien race that mistakes him for Earth's dominant species. He is given intelligence and a mission: to defeat the evil Nebula.
IMDb 7.5/101 musim
Musim 1
26 episod
  • 1. Yes, We Have No Bananas

    1. Yes, We Have No Bananas

    A chimp in a spaceship goes off course into the far edges of the universe. Aliens enhance his intelligence to make him Captain Simian so he can defeat the evil Nebula, who wants to take over the universe.
    A chimp in a spaceship goes off course into the far edges of the universe. Aliens enhance his intelligence to make him Captain Simian so he can defeat the evil Nebula, who wants to take over the universe.
    TV-PG
    22min
    6 Sep 1996
  • 2. Yes, We Still Have No Bananas

    2. Yes, We Still Have No Bananas

    Captain Simian hides the anti-force in a disco ball that destroys Nebula's powers and frees the universe.
    Captain Simian hides the anti-force in a disco ball that destroys Nebula's powers and frees the universe.
    TV-PG
    22min
    6 Sep 1996
  • 3. Ape-Lien

    3. Ape-Lien

    The crew find a derelict ship, some crystals and an alien egg. The egg hatches with a quick-evolving alien that threatens the ship and crew. Splitzy uses the crystals to trap the alien and dump it into space.
    The crew find a derelict ship, some crystals and an alien egg. The egg hatches with a quick-evolving alien that threatens the ship and crew. Splitzy uses the crystals to trap the alien and dump it into space.
    TV-PG
    22min
    13 Sep 1996
  • 4. The Monkey Has Landed

    4. The Monkey Has Landed

    The crew encounters an idyllic-looking, Earth-like planet run by a protege of Nebula, Rhesus 2, who has actually enslaved the planet. Captain Simian and his crew have to free them.
    The crew encounters an idyllic-looking, Earth-like planet run by a protege of Nebula, Rhesus 2, who has actually enslaved the planet. Captain Simian and his crew have to free them.
    TV-PG
    22min
    13 Sep 1996
  • 5. Gorilla My Dreams

    5. Gorilla My Dreams

    The Simians fight Rhesus 2 on the planet Medusa 4, where a device for anti-force can be found.
    The Simians fight Rhesus 2 on the planet Medusa 4, where a device for anti-force can be found.
    TV-PG
    22min
    20 Sep 1996
  • 6. Gormongus!

    6. Gormongus!

    An unknown ship attacks the Avenger crew, kidnapping Gor and Spydor, who are forced into a fight ring. The Simians find them just in time to rescue them.
    An unknown ship attacks the Avenger crew, kidnapping Gor and Spydor, who are forced into a fight ring. The Simians find them just in time to rescue them.
    TV-PG
    22min
    1 Nov 1996
  • 7. Splitzy's Choice

    7. Splitzy's Choice

    The ship is damaged and the crew goes to a planet to get more flux to repair it before it is too late.
    The ship is damaged and the crew goes to a planet to get more flux to repair it before it is too late.
    TV-PG
    22min
    20 Sep 1996
  • 8. Invasion of the Banana Snatchers

    8. Invasion of the Banana Snatchers

    Giant alien bananas attach to the ship, capturing some of the crew and making clones of them that take over the ship. The captain has to find the home origins of the bananas in order to free his crew and ship.
    Giant alien bananas attach to the ship, capturing some of the crew and making clones of them that take over the ship. The captain has to find the home origins of the bananas in order to free his crew and ship.
    TV-PG
    22min
    8 Nov 1996
  • 9. Repo Ape

    9. Repo Ape

    An anomaly makes the ship crash into a junkyard, and the crew is captured by a robot called Matrix. They have to escape or be "assimilated" by Matrix.
    An anomaly makes the ship crash into a junkyard, and the crew is captured by a robot called Matrix. They have to escape or be "assimilated" by Matrix.
    TV-PG
    22min
    4 Okt 1996
  • 10. Lawnmower Ape

    10. Lawnmower Ape

    Gor gets increased intelligence, and Rhesus 2 wants to use him to create more anti-force for Nebula.
    Gor gets increased intelligence, and Rhesus 2 wants to use him to create more anti-force for Nebula.
    TV-PG
    22min
    15 Nov 1996
  • 11. Monkey in the Middle

    11. Monkey in the Middle

    Rhesus 2 steals gravitons that cause a rip in the fabric of the universe. Charlie helps an alien put the gravitons back to seal the rip and save the alien's world.
    Rhesus 2 steals gravitons that cause a rip in the fabric of the universe. Charlie helps an alien put the gravitons back to seal the rip and save the alien's world.
    TV-PG
    22min
    22 Nov 1996
  • 12. The Apes of Wrath

    12. The Apes of Wrath

    Rhesus 2 destroys the "holo-boon generator" and the replacement they get creates an evil dictator who unleashes his "holo-boon horde" on the Simians.
    Rhesus 2 destroys the "holo-boon generator" and the replacement they get creates an evil dictator who unleashes his "holo-boon horde" on the Simians.
    TV-PG
    22min
    31 Jan 1997
  • 13. Plan Ape from Outer Space

    13. Plan Ape from Outer Space

    The Simians ride a meteor through a wormhole, finding an alien planet on the other side that the meteor is about to hit. They try to warn the inhabitants but can't communicate, so they have to save the alien planet themselves.
    The Simians ride a meteor through a wormhole, finding an alien planet on the other side that the meteor is about to hit. They try to warn the inhabitants but can't communicate, so they have to save the alien planet themselves.
    TV-PG
    22min
    29 Nov 1996
  • 14. Mind Over Monkey

    14. Mind Over Monkey

    A psycho-neutron annihilator bomb destroys all life forms and can protect itself from being discovered. Rhesus 2 has just put one on the Simian ship, forcing the monkeys to face their fears in order to disarm the bomb.
    A psycho-neutron annihilator bomb destroys all life forms and can protect itself from being discovered. Rhesus 2 has just put one on the Simian ship, forcing the monkeys to face their fears in order to disarm the bomb.
    TV-PG
    22min
    7 Feb 1997
  • 15. Monkey Puzzle Man

    15. Monkey Puzzle Man

    The Simians befriend a slick-talking traveler named Largo, who captures the crew for Rhesus 2 by assuming their personalities and characteristics.
    The Simians befriend a slick-talking traveler named Largo, who captures the crew for Rhesus 2 by assuming their personalities and characteristics.
    TV-PG
    22min
    24 Jan 1997
  • 16. Planet of the Humans

    16. Planet of the Humans

    On a primitive planet, the monkeys find two aliens undergoing a rite of passage. One alien befriends the monkeys, the other joins a group trying to capture the monkeys. An intervention shows that things aren't what they seem.
    On a primitive planet, the monkeys find two aliens undergoing a rite of passage. One alien befriends the monkeys, the other joins a group trying to capture the monkeys. An intervention shows that things aren't what they seem.
    TV-PG
    22min
    14 Feb 1997
  • 17. Felonious Monks

    17. Felonious Monks

    The crew is kidnapped by Apax and only Shao Lin can save them.
    The crew is kidnapped by Apax and only Shao Lin can save them.
    TV-PG
    22min
    28 Feb 1997
  • 18. Little House on the Primate

    18. Little House on the Primate

    A microscopic-size ship of alien pioneers is looking for a home, and they settle for Spydor's rear end. Simian and the others shrink down to find and convince the intruders to go elsewhere.
    A microscopic-size ship of alien pioneers is looking for a home, and they settle for Spydor's rear end. Simian and the others shrink down to find and convince the intruders to go elsewhere.
    TV-PG
    22min
    21 Feb 1997
  • 19. The Maltese Monkey

    19. The Maltese Monkey

    Damaged in battle, the Simian ship lands on the planet Maltese. The crew follows the Orbitron's trail through a noir world of alien gangsters and molls, where nothing is what it seems.
    Damaged in battle, the Simian ship lands on the planet Maltese. The crew follows the Orbitron's trail through a noir world of alien gangsters and molls, where nothing is what it seems.
    TV-PG
    22min
    18 Apr 1997
  • 20. Rhesus Pieces

    20. Rhesus Pieces

    A powerful being calling himself the Glyph offers Simian the chance of destroying Nebula. The plan is to lure Rhesus 2 into a trap and get him to lead them to his master. But the crew soon discovers that their new ally has an agenda of his own.
    A powerful being calling himself the Glyph offers Simian the chance of destroying Nebula. The plan is to lure Rhesus 2 into a trap and get him to lead them to his master. But the crew soon discovers that their new ally has an agenda of his own.
    TV-PG
    22min
    25 Apr 1997
  • 21. Escape from the Plant of the Apes

    21. Escape from the Plant of the Apes

    The Simians encounter a ship full of plants and trees, the last survivors of a dead planet. The ship needs a gardener and Gor-illa wants to do it.
    The Simians encounter a ship full of plants and trees, the last survivors of a dead planet. The ship needs a gardener and Gor-illa wants to do it.
    TV-PG
    22min
    2 Mei 1997
  • 22. A Clockwork Orang

    22. A Clockwork Orang

    The monkeys need a few androids to help in defending the universe. When the crew searches for more advanced machines on Cyber 1, they find the planet is run by Matrix, who believes he has created a whole civilization of robots.
    The monkeys need a few androids to help in defending the universe. When the crew searches for more advanced machines on Cyber 1, they find the planet is run by Matrix, who believes he has created a whole civilization of robots.
    TV-PG
    22min
    9 Mei 1997
  • 23. Surf Monkeys Must Dive!

    23. Surf Monkeys Must Dive!

    In the Caelin system, the primate ship is shot down and sinks into the pink ocean covering the planet. But the monkeys don't drown and now find they must stop the two warring factions on the planet before they destroy it.
    In the Caelin system, the primate ship is shot down and sinks into the pink ocean covering the planet. But the monkeys don't drown and now find they must stop the two warring factions on the planet before they destroy it.
    TV-PG
    22min
    16 Mei 1997
  • 24. The Mandrill Who Knew Too Much (Part 1 of 3)

    24. The Mandrill Who Knew Too Much (Part 1 of 3)

    Nebula has figured out how to get his hands on the GLOP generator. The monkeys rush to the scene, as does Mandrax, a mysterious mandrill with unimaginable powers. What will Mandrax do?
    Nebula has figured out how to get his hands on the GLOP generator. The monkeys rush to the scene, as does Mandrax, a mysterious mandrill with unimaginable powers. What will Mandrax do?
    TV-PG
    22min
    6 Jun 1997
  • Captain Simian & the Space Monkeys
    IMDb 7.5/101 musim
    A NASA monkey shot into space goes off course and is found by an alien race that mistakes him for Earth's dominant species. He is given intelligence and a mission: to defeat the evil Nebula.
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