
21 Folgen
1. Magic Gadget

1. Magic Gadget
Dr. Claw schemes with two magicians, the Lesser and the Great Wambini, to steal gold bars from the bank vault.
2. The Great Wambini's Séance

2. The Great Wambini's Séance
Pets owned by the city's rich and famous are disappearing.
3. Wambini Predicts

3. Wambini Predicts
Chief Quimby warns INSPECTOR GADGET of a MAD plot to steal the famous King of Alpacastan's llama that spits diamonds.
4. The Capeman Cometh

4. The Capeman Cometh
Chief Quimby reveals to INSPECTOR GADGET a MAD plot to steal Metro City's gold.
5. Crash Course in Crime

5. Crash Course in Crime
As INSPECTOR GADGET is washing the Gadgetmobile, GADGET promises to teach Capeman the rules of crime fighting.
6. Gadget's Gadgets

6. Gadget's Gadgets
Dr. Claw plots with Dr. Noodleman to dismantle GADGET of his gadgets with the aid of various vintage hospital surgical tools.
7. Gadget in Mini-Madness

7. Gadget in Mini-Madness
Dr. Claw plots with Dr. Shieskopf to eliminate GADGET with his latest invention, the Linguinis, which are five little men with teeth sharp enough to chew up any material object.
8. The Incredible Shrinking Gadget

8. The Incredible Shrinking Gadget
Dr. Claw hires Dr. Shieskopf to invent a shrinking ray gun to shrink INSPECTOR GADGET down to the size of a mouse.
9. Gadget Meets the Grappler

9. Gadget Meets the Grappler
GADGET is planning a trip on the Oriental Express Mystery Tour Train and is warned by Quimby about a MAD plot to kill him while he's aboard.
10. Bad Dreams Are Made of This

10. Bad Dreams Are Made of This
Dr. Claw, with the aid of Dr. Spectrum and Bert Sweetley, uses a dream beam to give the citizens of Metro City nightmares.
11. Ghost Catchers

11. Ghost Catchers
Quimby informs GADGET that ghosts are in the homes of Metro City's most distinguished families and a MAD plot is suspected.
12. Busy Signal

12. Busy Signal
GADGET, with Penny and Brain's assistance, investigates a rash of mysterious mansion burglaries in Metro City.
13. Focus on Gadget

13. Focus on Gadget
Dr. Claw, with the help of identical twin MAD scientists Null and Void, steals a space station to extort millions of dollars from the earth's citizens.
14. Mad in the Moon

14. Mad in the Moon
To celebrate his birthday, Dr. Claw has Null and Void invent Kewpie doll bombs to explode on the moon and create the MAD logo.
15. N.S.F. Gadget

15. N.S.F. Gadget
With a black box controlled by his console, Dr. Claw schemes with the twin scientists, Null and Void, to intercept Metro City's bank transactions by manipulating their satellite transmissions.
16. Tyrannosaurus Gadget

16. Tyrannosaurus Gadget
With the aid of a time machine, Dr. Claw plots to go back in time to destroy GADGET'S ancestors in order to eliminate GADGET as well as bring back dinosaurs to rule Metro City.
17. Gadget's Roma

17. Gadget's Roma
When Quimby learns Thelma is being sent back to ancient Rome to learn the Secret of Roma inscribed on a mosaic at the Forum, he sends GADGET to stop her in the time machine.
18. Gadget's Clean Sweep

18. Gadget's Clean Sweep
Dr. Claw has located GADGET'S l9th Century relatives, living in London. He sends Thelma back in time to dispose of them, thus doing away with GADGET at the same time.
19. Gadget Meets the Clan

19. Gadget Meets the Clan
Dr. Claw, frustrated at the poor quality of MAD agents, goes to ask the help of a very old Sicilian don, the Great, Great Godfather.
20. Gadget and Old Lace

20. Gadget and Old Lace
GADGET has ordered a new watch.
21. Gadget and the Red Rose

21. Gadget and the Red Rose
INSPECTOR GADGET and Capeman have been testing out their new invention, the Gadzooka (a bazooka that shoots acid sour cream).
Kreative und Besetzung
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