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6 episoder
1. The Mastermind

1. The Mastermind
When WW2 breaks out between Britain and Germany the Royal Navy must find a way to sink the German U-boats before they cut off their vital transatlantic shipping routes.
2. False Dawns

2. False Dawns
Dönitz’s U-boats continue to terrorise the transatlantic routes. In Britain the WRENS prepare to frustrate his plans while the Royal Navy turns to a retired wargamer.
3. The Wrens

3. The Wrens
Gilbert Roberts sets up a tactical school to counter the U-boats. He enlists the help of Jean Laidlaw and a small team of Wrens to wargame battles and develop new manoeuvres.
4. The Game

4. The Game
Roberts and Laidlaw have uncovered a flaw in the Royal Navy’s anti U-boat tactic ‘Buttercup’. They must now convince Noble that their new manoeuvre will sink Dönitz’s U-boats.
5. Stalemate

5. Stalemate
In 1943 pressure mounts on WATU to prove their value. When convoy ONS.5 catches Dönitz’s attention the stage is set for the battle that will turn the tide of the Atlantic war.
6. The End Game

6. The End Game
After ONS.5 Roberts and Laidlaw must do everything in their power to counteract Dönitz’s acoustic torpedo and recapture the waves before the impending D-Day landings.
War Gamers
IMDb 8,3/1020221 sesong
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