
Hot Wheels
6 episode
1. Starting Line

1. Starting Line
Vert Wheeler is drawn by a freak storm into a BattleZone and finds himself pulled into an inter-dimensional war with the Vandals and the Sark for the fate of the world. (Part one of a two part origin story)
22mnt
23 Agu 2009
2. Gearing Up

2. Gearing Up
With the team together for the first time, Vert needs to learn leadership when BATTLE FORCE 5 sets out to retrieve a MOBI vehicle to keep Sage alive. (Part two of a two part origin story)
22mnt
23 Agu 2009
3. Common Cold War

3. Common Cold War
Frustrated by the team's eccentricities - especially Spinner's germaphobia - Agura struggles to keep her cool. However, when Zemerik uses a technology he calls "Phase Metal" to take control of the Tangler it's up to Spinner to save Agura.
22mnt
4 Sep 2009
4. Basic Training

4. Basic Training
When the team heads into a previously won BattleZone for training, they discover a Sark factory, complete with an army of Mini-Zurks programmed to re-acquire the BattleKey and open the Stormshock for Zemerik and his conquering Sark army!
22mnt
11 Sep 2009
5. Missing In Action

5. Missing In Action
Feeling underappreciated by his teammates, Zoom acts brashly and becomes a captive of the Vandals. Battle Force 5 realizes how invaluable he is when they go to rescue him, and find the Vandals have underestimated him too!
22mnt
18 Sep 2009
6. Junkyard Dogged

6. Junkyard Dogged
Lurking deep inside a giant Junk Zone, a BattleKey is guarded by a mechanized Junkyard Dog. Spinner and Sherman are forced to team up with Kalus in order to survive! In doing so, the brothers learn to appreciate each other's skills.
22mnt
25 Sep 2009
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