
JABBERJAW
Disponible para comprar
16 episodios
1. Dr. Lo Has Got To Go

1. Dr. Lo Has Got To Go
Jabberjaw and his friends try to defeat Dr. Lo, who has developed a growth ray which is threatening the underwater cities.
21 min
10 sept 1976
2. There's No Place Like Outer Space

2. There's No Place Like Outer Space
Jabberjaw and The Neptunes run into an alien invasion as they give a concert.
21 min
17 sept 1976
3. Atlantis Get Lost

3. Atlantis Get Lost
Jabberjaw and his friends travel to Atlantis and meet Dorsal, a power-hungry prime minister and his naive queen.
21 min
1 oct 1976
4. Run, Jabber, Run

4. Run, Jabber, Run
Jabberjaw races to foil an espionage group and win the underwater Olympics.
21 min
24 sept 1976
5. The Sourpuss Octopus

5. The Sourpuss Octopus
Jabberjaw and the gang are safari-bound with archaeologist Dr. Acosta, who seeks the ancient treasure of Panaqua using Sao Museum's famous code disc.
21 min
8 oct 1976
6. Hang On To Your Hat, Jabber

6. Hang On To Your Hat, Jabber
The Brotherhood of Evil threatens the undersea world when it learns the Power Helmut, invented by Profesor Ortega, grants its wearer 's every wish.
21 min
15 oct 1976
7. The Great White Shark Switch

7. The Great White Shark Switch
Hoping to capture the nation's leaders and rule the undersea lands, Commander Shark boards an ocean liner and kidnaps the Ambassador of Aquatania.
21 min
22 oct 1976
8. Claim-Jumped Jabber

8. Claim-Jumped Jabber
Using a powerful beam of ice, Coldfinger confiscates all the deeds to the richest mines in Aqualaska - except for Jabberjaw's gold m ine.
21 min
29 oct 1976
9. Ali Jabber And The Secret Thieves

9. Ali Jabber And The Secret Thieves
Jabberjaw and the Neptunes, touring the undersea kingdom of Hydrabia, meet two henchmen of the evil Volton, who lives in a magic ele ctrolamp.
21 min
5 nov 1976
10. Help, Help, It's The Phantom Of The Kelp

10. Help, Help, It's The Phantom Of The Kelp
The Phantom, using a high-powered growth ray, plans to raise an army of ferocious prehistoric plants, which would make the Aqua Inte rnational Corporation bow to his demands.
21 min
12 nov 1976
11. No Helpin' the Sculpin

11. No Helpin' the Sculpin
Jabberjaw and gang encounter the sinister Sculpin, who stole an unfinished time machine from Professor Thorstein, the inventor.
21 min
19 nov 1976
12. The Bermuda Triangle Tangle

12. The Bermuda Triangle Tangle
Jabberjaw and the gang accidentally enter the Sorceress Madame Sargasso's domain and taken prisoner. They discover the sorceress ha s electro-magnetic powers which must be fed by diamonds.
21 min
24 nov 1976
13. Malice In Aqualand

13. Malice In Aqualand
Jabberjaw and his friends travel to an underwater amusement park where they encounter Dr. Cybron and Zokon, who are planning to rule the world.
21 min
26 nov 1976
14. The Fast Paced Chase Race

14. The Fast Paced Chase Race
Dr. Robek invents a microbe with a fantastic appetite for oil. He plans to smuggle his invention to Petrolaqua and coerce world lead ers to capitulate or he'll destroy undersea oil deposits.
21 min
3 dic 1976
15. The Piranha Plot

15. The Piranha Plot
Jabberjaw and the Neptunes are passengers on a tanker that is suddenly snapped up by the jaws of the Pirahna's ship.
21 min
10 dic 1976
16. There's No Heel Like El Eel

16. There's No Heel Like El Eel
El eel demands tribute from the entire undersea world by threatening to turn its inhabitants into stone using a mysterious power.
21 min
17 dic 1976
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