
Kostnadsfri prøveperiode på Paramount+
65 episoder
1. Monster Lake

1. Monster Lake
Inspector Gadget saves Professor Frafkin, the world's leading scientist, from being kidnapped by Dr. Claw.
2. Down On The Farm

2. Down On The Farm
Inspector Gadget and Penny heads off on a vacation in the country when they get a frantic call from the Chief that Dr. Claw has stolen an experimental missile and is planning to destroy Metro City.
3. Gadget At The Circus

3. Gadget At The Circus
The M.A.D. agents trying to destroy the circus are no match for Inspector Gadget, Penny and Chief Quimby. Safety Tip: Follow traffic rules carefully to avoid injury.
4. The Amazon

4. The Amazon
Inspector Gadget prevents Dr. Claw from kidnapping the father of modern bionics, Professor Von Slicksfein. Safety Tip: Airplane safety for passengers.
5. Health Spa

5. Health Spa
Inspector Gadget foils Dr. Claw's plans to destroy him while on a vacation at a health spa. Safety Tip: Keep fit and exercise daily.
6. The Boat

6. The Boat
Inspector Gadget's undercover assignment takes place on a luxury liner where the wealthiest people in the world are on holiday. His mission is to prevent Dr. Claw from stealing their jewels. Safety Tip: Good nutrition and swimming keep you alert.
7. Haunted Castle

7. Haunted Castle
Dr. Claw tries to sabotage a crime fighter's convention held at Count Dracula's home in Transylvania. Safety Tip: Campfire safety.
8. Race To The Finish

8. Race To The Finish
Inspector Gadget foils Dr. Claw's plans to win a race where the prize money is a million dollars. Safety Tip: Safety tips for drivers and passengers.
9. The Ruby

9. The Ruby
Dr. Claw steals the big red ruby of India to use in his superlaser to destroy U.S. communications satellites. Inspector Gadget and Brain recover the ruby and return it to its rightful place in India. Safety Tip: Minor burn first aid.
10. A Star Is Lost

10. A Star Is Lost
A famous rock star, Rick Rocker, is injured while being guarded by Inspector Gadget. While Rick Rocker recovers in the hospital, Inspector Gadget goes on in his place. Safety Tip: Safety with electrical equipment.
11. All That Glitters

11. All That Glitters
Inspector Gadget with the help of his niece Penny, stops M.A.D. agents from stealing gold from the ancient City of Gold and uncover a real gold temple. Safety Tip: Preparing for a trip.
12. Movie Set

12. Movie Set
Taking the part of a knight starring opposite the famous Lana Lamour (a M.A.D. agent in disguise), in a M.A.D. movie, Inspector Gadget saves the military secrets from falling into M.A.D.'s hands. Safety Tip: When climbing and playing, be sure you're safe at all times.
13. Amusement Park

13. Amusement Park
M.A.D. agents have hidden a bomb in the amusement park in Metro City. With the bomb set to go off in a half-hour, M.A.D. is holding the city for ransom. Inspector Gadget must find the bomb. Safety Tip: Boat safety tips.
14. Art Heist

14. Art Heist
While visiting in New York City, Inspector Gadget and Penny must stop Dr. Claw from stealing art treasures from the Museum of Modern Art.
15. Volcano Island

15. Volcano Island
Inspector Gadget, Penny and Brain while on vacation on a tropical island battle with Dr. Claw's mechanical shark and a phony volcano. Safety Tip: Always be careful doing home repairs and check equipment first.
16. The Invasion

16. The Invasion
Inspector Gadget, Chief Quimby and Penny battle against M.A.D. when they try to disguise themselves as Martians.
17. The Infiltration

17. The Infiltration
M.A.D. agent, Presto Change-0, impersonated Inspector Gadget at a secret meeting. Chief Quimby and Penny foil their evil plans.
18. The Curse of the Pharaoh

18. The Curse of the Pharaoh
Inspector Gadget, Penny and Brain protect the Poot-Ta-Foot's treasure from the evil clutches of M.A.D.
19. Mad Trap

19. Mad Trap
Intent on destroying Inspector Gadget, Dr. Claw lures him with a rash of small crimes and plans on a major one to end the Inspector's meddling once and for all.
20. Basic Training

20. Basic Training
Chief Quimby, Penny and Inspector Gadget rescue the secret computer parts form the clutches of M.A.D., as they race through a high-speed chase aboard a train.
21. Sleeping Gas

21. Sleeping Gas
Dr. Claw has invented a sleeping gas on a remote island. It is up to Inspector Gadget to destroy this evil invention.
22. Gadget's Replacement

22. Gadget's Replacement
Inspector Gadget foils M.A.D.'s plants to tap into Chief Quimby's crimewave computer.
23. Greenfinger

23. Greenfinger
Inspector Gadget foils the evil plans of Waldo, a M.A.D. agent, who is trying to steal Greenfinger's secret formula that enlarges plants.
24. Gadget Goes West

24. Gadget Goes West
Inspector Gadget destroys M.A.D.'s plans for a western base in Wild West Tourist Town.
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