
Power Up! - 1

Power Up! - 1
Dr. O'Shay activates Astro by drawing all of the city's power and using it to jolt Astro to life. But the power surge overloads the Metro City Power System, turning Magnamite, the robotic power-controller, into a robotic menace. When Magnamite comes crashing across the city like a huge mechanical octopus, Astro must master his amazing powers quickly in order to save the city from the rampaging...
Rocket Ball - 2

Rocket Ball - 2
When a friendly robot-dog invites Astro to watch a game of Rocket Ball, he looks forward to a fun day at the ballpark. Instead, the game turns chaotic when the robot players start destroying the stadium and threatening the human spectators. Astro must find a way to save the humans and get the robot athletes back under control!
Destination Deimos - 3

Destination Deimos - 3
On Deimos, one of the two moons of Mars, robot miners ignore the orders of their human foreman and mysteriously begin digging on their own. Astro must work fast to discover the cause of the robots' strange behavior before Intergalactic Security exterminates them for disobeying.
Into Thin Air - 4

Into Thin Air - 4
The evil Skunk tricks Denkou, an "invisible robot," into committing a string of robberies. Astro soon realizes that Denkou is not bad, she just doesn't know the difference between right and wrong -- and Astro is the only one who can teach her.
Rainbow Canyon - 5

Rainbow Canyon - 5
An experiment in advanced weather technology has turned a desert canyon into fertile farmland, and proven once again that humans and robots can work well together. But a sudden rash of earthquakes and storms threatens to wreck the project. It's up to Astro to find out who is behind the evil plan.
Atlas - 6

Atlas - 6
Dr. Tenma builds a powerful robot named Atlas whose abilities rival Astro's. But Atlas has a rebellious nature and begins to destroy Metro City. Astro must save the city from Atlas, while beginning to learn the secrets of his own past.
Astro vs. Atlas - 7

Astro vs. Atlas - 7
As Atlas continues his rampage, Astro learns the truth about his own past. With his memory circuits reactivated, Astro remembers being created, rejected, and abandoned by Dr. Tenma. Astro now must face difficult questions about his own identity and his ultimate destiny.
Neon Express - 8

Neon Express - 8
When Kato hides a hyper-accelerator virus on the robotic super train Neon Express, it sends the train and its passengers speeding out of control. Astro must rescue the passengers and prevent the train from crashing into the center of Metro City.
Franken - 9

Franken - 9
A mysterious robot terrifies humans as he hunts for scrap robot parts and uses them to rebuild his own malfunctioning system. The police target the robot for destruction, but he may not be the "evil robot" he appears to be, and Astro must uncover the truth before it's too late.
The Venus Robots - 10

The Venus Robots - 10
In order to take advantage of their special freezing powers, Dr. Tenma pretends to be the long-awaited leader of a group of advanced robots. The Robots don't realize that their freezing functions cause terrible destruction by freezing everything in sight. Can Astro convince the Robots to reject Tenma's evil influence?
Robot Circus - 11

Robot Circus - 11
Astro's day at the circus is interrupted when it is revealed that Reno, one of the circus' robot stars, is actually a human boy in disguise. When the town's authorities try to take Reno away from his robot family, Astro must fight to protect him and save the circus.
Reviving Jumbo - 12

Reviving Jumbo - 12
Skunk reactivates Jumbo, a giant robot and uses him to stage a daring prison break. Astro must stop Jumbo and turn him back into the gentle giant that he really is.
Little Sister, Big Trouble - 13

Little Sister, Big Trouble - 13
Doctor O'Shay creates a robot-sister, Zoran, for Astro. Zoran goes off on her own to explore and discovers the giant robot bird Katari cruising over Metro City. When it captures her, only her powerful big brother can save her!
Micro Adventure - 14

Micro Adventure - 14
A micro-robot attacks Zoran's operating system from the inside. Astro must shrink down to microscopic size and go inside of Zoran's system to fight the micro-robot and save his sister.
Only A Machine - 15

Only A Machine - 15
Astro must stop Erasabot from sucking out the artificial intelligence from all the robots in Metro City.
Robot Hunters - 16

Robot Hunters - 16
An android robot hunter is attacking innocent robots and dismantling them for sale on the black market. Astro befriends the hunter and tries to help him overcome the destructive programming he was given by Skunk.
The Rise of Pluto - 17

The Rise of Pluto - 17
Pluto, one of the strongest robots Metro City has ever seen, has vowed to become the supreme robot champion of the world. One by one, he challenges and defeats his rivals, gaining their special powers and abilities as he beats them. Now, even though Astro has said he won't fight, he is the only one left who can stop Pluto.
The Fall of Acheron - 18

The Fall of Acheron - 18
Astro and Zoran convince Pluto to stop his destructive ways. But now Pluto's inventor, Shadow, produces a more wicked, more powerful version of Pluto called Acheron. When Acheron attacks, there's only one way Astro can defeat the evil robot: with Pluto's help.
Robot Boy - 19

Robot Boy - 19
Astro's new human friend Matthew loves robots so much that he dresses up in scrap metal and pretends that he IS a robot. But when Matthew tries to use his "robot" powers to rescue his mother from a space shuttle accident, it's up to Astro to save them both.
Dawn of the Techno-Revolution - 20

Dawn of the Techno-Revolution - 20
When the land around Dragon Lake is poisoned and begins to die, Astro must find the source of the poison. When he gets there he meets the eccentric explorer Gulliver and they face-off against the toxic Repo Girls in a fight to save Dragon Lake.
Dragon Lake - 21

Dragon Lake - 21
Astro must protect Princess Abby against a plot to take over her ancient land of Mayura.
The Legend of Tohron - 22

The Legend of Tohron - 22
While saving the planet from a falling satellite, Astro sustains damage to his system and plummets to the Earth. When he awakens, he has lost his memory. Boon, a discredited scientist with a mysterious past, tries to help Astro recover. But will they be in time to stop a second, larger satellite from hitting Earth?
Lost In Outland - 23

Lost In Outland - 23
When Shadow unleashes an army of mind-controlling teddy bears on Metro City, it's up to Astro to stop them before they take over the entire population.
The March of the Micro Bears - 24

The March of the Micro Bears - 24
An underground city threatens the environment, so the environment fights back--tree roots attack the city and its people. Astro must restore the delicate balance of nature to save the humans.












