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20 episódios
1. Ups and Downs

1. Ups and Downs
Spooky Spoon is turning everything upside down, so 8 is sent out to help 4.
14 min
25/10/2009
2. On the Move

2. On the Move
The Problem Blob is making things move when they should not, so 5 is sent out to stop him.
14 min
26/10/2009
3. Very Shapely

3. Very Shapely
The Shape Japer is causing problems again by stretching the shapes of things – 6 is after her.
14 min
27/10/2009
4. Wee Three, Phone Home

4. Wee Three, Phone Home
The Puzzler is causing some people to repeat his silly movements – 3 is sent out on her own to stop him.
14 min
28/10/2009
5. Did You Notice Anything?

5. Did You Notice Anything?
The Numbertaker is taking away people's noticing skills, and then, he silently plays tricks on them without them noticing – 4 is sent out to defeat him.
14 min
29/10/2009
6. Measured Response

6. Measured Response
Things are changing length thanks to the Shape Japer, so Numberjack 6 is sent out to change them back to normal.
14 min
1/11/2009
7. Think Again

7. Think Again
3 and 4 are playing in the gym when 5 discovers that Spooky Spoon is mixing things up - again.
14 min
2/11/2009
8. Carry on Counting

8. Carry on Counting
6 is sent out to do battle with the Problem Blob, who is causing people to go back to the beginning of things when they shouldn't.
14 min
3/11/2009
9. A Record in the Charts

9. A Record in the Charts
4 is sent out to defeat the Puzzler, who is stopping the cafe customers from remembering whether they have had too much food to eat or not.
14 min
4/11/2009
10. Half Time

10. Half Time
The Numbertaker is halving the numbers of everything, so Numberjack 4 is sent out to stop him.
14 min
5/11/2009
11. A Close Thing

11. A Close Thing
A girl cannot get near her favourite teddy bear, and grown-ups need help with things being too close to them. 6 flies out to sort the Problem Blob out.
14 min
8/11/2009
12. A Circle at Both Ends

12. A Circle at Both Ends
5 has to fly out on her own when a young boy has trouble with his chalks, all thanks to the Shape Japer.
14 min
9/11/2009
13. Matchmaking

13. Matchmaking
3 flies out on her own to sort the Numbertaker, who takes then adds anything, so that they do not match.
14 min
10/11/2009
14. A Different Sort

14. A Different Sort
4 flies out to stop Spooky Spoon sorting things out.
14 min
11/11/2009
15. Areas of Concern

15. Areas of Concern
In the gym, 6 and his buddy tiles are making patterns on the floor and flying around, before he flies out to defeat the Puzzler.
14 min
12/11/2009
16. The Dreaded Lurgi

16. The Dreaded Lurgi
5 flies out on her own to investigate and stop the Problem Blob from making people go up and down, and round and round. 6, 4 and 3 end up with the "dreaded lurgi" and need some rest to recover.
14 min
6/12/2009
17. Fraction Action

17. Fraction Action
3 flies out on her own to beat the Shape Japer from cutting things to pieces.
14 min
7/12/2009
18. Interesting Times

18. Interesting Times
On a cold Winter's night in the sofa, Numberjack 7 tells 0 and 1 a story about 3, 4, 5, and 6 going out one after the other; to sort out morning, daytime, evening and night time things, and Spooky Spoon herself.
14 min
8/12/2009
19. More Ways Than One

19. More Ways Than One
4 goes out to rescue 8 who is trapped by the Puzzler by finding three ways to make an eight.
14 min
9/12/2009
20. Hundreds and Thousands

20. Hundreds and Thousands
A girl has a hundred or so beads to make a necklace but then has only ten, then just one. 6 flies out to defeat the Numbertaker.
14 min
10/12/2009
Criadores e elenco
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- Elenco
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