
Asta and Yuno - 1

Asta and Yuno - 1
Asta and Yuno, two orphans living in the small Hage Village, share a dream -- to become the Wizard King! But in this world of magic, Asta is powerless. When the time comes for their grimoire awarding ceremony, will his luck change?
A Young Man's Vow - 2

A Young Man's Vow - 2
With his new grimoire, Asta is more determined to become a Magic Knight. But before he and Yuno set out, they take a moment to reflect on how they’ve changed -- and how they’ve stayed the same. One thing’s for sure: a promise is a promise!
To the Royal Capital! - 3

To the Royal Capital! - 3
After intense training, it's time for Asta and Yuno to set out to the capital! Despite everyone's lack of faith, Asta is determined to prove that he can pass the Magic Knights entrance exam.
The Magic Knights Entrance Exam - 4

The Magic Knights Entrance Exam - 4
The first step to becoming the Wizard King is joining the Magic Knights. But in a test that assesses magic prowess, does Asta stand a chance of passing it? He's not giving up until he proves himself!
The Road to the Wizard King - 5

The Road to the Wizard King - 5
As the exams come to a close, it's time for the Magic Knights to pick new members! Has Asta finally proven himself, or will he be packing his bags and returning to Hage?
The Black Bulls - 6

The Black Bulls - 6
As an official member of the Black Bulls, Asta is one step closer to becoming the Wizard King! But surviving this chaotic squad is going to be his next challenge. Is he ready to take on ... initiation?!
The Other New Recruit - 7

The Other New Recruit - 7
Powerless peasant meets royal pain! Asta learns he’s not the only newbie in the Black Bulls but Noelle Silva isn’t any ordinary recruit, she's royalty. However, while she looks down on the rest of them, she's hiding a shameful secret!
Go! Go! My First Mission - 8

Go! Go! My First Mission - 8
After losing a card game, Yami and Magna present Asta and Noelle with their very first mission as Magic Knights. But what should be something simple could turn out to be their biggest challenge yet!
Beasts - 9

Beasts - 9
Asta and Noelle set out on their first mission and learn about Magna's past. But when they head to Saussy to deliver the boars, they find themselves up against dangerous magic!
Guardians - 10

Guardians - 10
Desperate to protect the villagers of Saussy and fend off the powerful mages, Asta, Noelle and Magna fight with everything they've got. While Noelle manages a new spell, Asta pushes himself to the edge to prove he's never giving up!
What Happened One Day in the Castle Town - 11

What Happened One Day in the Castle Town - 11
Receiving a gold star puts Asta in good spirits -- even though he'll need a hundred more to catch up with Yuno. And what's better -- t's payday! With money and a day off, the Black Bulls hit the castle town for some fun ... and a little chaos.
The Wizard King Saw - 12

The Wizard King Saw - 12
Asta and Sekke take down a thief in the black market and unknowingly end up helping the Wizard King! Then, an escort mission for Yuno's team takes a turn for the dangerous when they're attacked and wind up detouring in Hage.
The Wizard King Saw, Continued - 13

The Wizard King Saw, Continued - 13
While taking a break at the church in Hage, Sister Lily is taken by the same bandits Yuno fought earlier! But when Klaus demands they leave to finish their mission, will Yuno follow orders or save Lily?
Dungeon - 14

Dungeon - 14
A new dungeon is discovered and the Wizard King puts the Black Bulls in charge of checking it out! Asta, Noelle and Luck are put on the case. What treasures will they discover? And can they survive Luck's love for danger?!
The Diamond Mage - 15

The Diamond Mage - 15
It's a race to the treasure chamber! After a run in with Yuno's group, Asta and Noelle are determined to get to the treasure room first. But as they make their way through, a different threat awaits within in the dungeon!
Friends - 16

Friends - 16
It's Clover Kingdom vs Diamond Kingdom as Yuno and Asta's group face powerful mages within the magical dungeon. What kind of deadly power does the Diamond Kingdom hold, and can the Clover knights hold their own?
Destroyer - 17

Destroyer - 17
When Lotus manages to escape, Asta and his crew make their way to the treasure room where the battle isn't going well for Yuno! Without any magic, does Asta stand a chance against the deadly Diamond mage?
Memories of You - 18

Memories of You - 18
With Mars out, the group finally enters the treasure chamber and discovers many fascinating magical items. But when Mars surprises them with new magic, Asta gets a hold of something incredible he can use to face him!
Destruction and Salvation - 19

Destruction and Salvation - 19
While Mimosa works to save Asta, Mars thinks back on his past, remembering the bloody road that led him to his magic. Right when he decides to finish off Asta -- Yuno is blessed by an unbelievable new power!
Assembly at the Royal Capital - 20

Assembly at the Royal Capital - 20
For their work in the dungeon, Asta and Noelle go to the royal capital to give their report and wind up meeting the Wizard King! But when they're invited to the decoration ceremony, they suffer cruel comments from their senior knights.
Capital Riot - 21

Capital Riot - 21
While everyone is clashing at the decoration ceremony -- the capital is under attack! Hordes of undead fill the streets, and it's up to the Magic Knights to defend the kingdom. Will they have the power to stop the wrath of a madman?
Wild Magic Dance - 22

Wild Magic Dance - 22
The best of the Magic Knights--plus Asta and Noelle--fight the hordes of undead beseiging the royal capital. Noelle suffers a crisis of confidence.
The King of the Crimson Lions - 23

The King of the Crimson Lions - 23
Facing another of Rades' creations takes its toll on Asta, but he refuses to give up! Right when things look dire, the leader of the Crimson Lion Kings appears at his side, and the truth behind Rades' motive comes to light!
Blackout - 24

Blackout - 24
Rades isn't the only one threatening the capital as a mysterious Spatial Magic user transports half of the Magic Knights away. When trying to get an answer from Rades, Fuegoleon learns who the true target is!




























