13 episoder
201. The Coo-Coo-Clock Caper

201. The Coo-Coo-Clock Caper
Inspector Gadget’s mission is to safeguard the gold in the Swiss gold reserve and foil Dr. Claw's plants to steal the gold with the help of Coo-Coo-Clock Maker.
23min
11. sep. 1983
202. Bermuda Triangle

202. Bermuda Triangle
M.A.D. is supposed to be the cause of the disappearing ships in the Bermuda Triangle. Inspector Gadget, Penny and Brain find the missing ships.
23min
11. sep. 1983
203. The Japanese Connection

203. The Japanese Connection
The world's most powerful microchip, the Pup-1, has been stolen. Dr. Claw and his Japanese counterpart, Iji Waruda-San are suspects. Inspector Gadget and Penny head to Japan to solve the crime
23min
11. sep. 1983
204. Arabian Nights

204. Arabian Nights
Inspector Gadget battles in the deserts of Yetzanistand to stop M.A.D. agent, Fast Adbul, from stealing the sacred scimitar from Prince Abar.
22min
11. sep. 1983
205. Clear Case

205. Clear Case
Inspector Gadget investigates mysterious ghosts in South America that are scaring off the miners.
23min
11. sep. 1983
206. Dutch Treat

206. Dutch Treat
Inspector Gadget is hot on the trail of a famous Dutch diamond in Holland, stolen by Dr. Claw.
23min
11. sep. 1983
207. Great Divide

207. Great Divide
Inspector Gadget, Penny and Brain are off to the Rocky Mountains to rescue a seismologist who has been captured by M.A.D.
23min
11. sep. 1983
208. Eye of the Dragon

208. Eye of the Dragon
Inspector Gadget foils the evil plans of Dr. Claw to steal a valuable pearl necklace. This adventure takes Chief Quimby and the Inspector to Hong Kong.
23min
11. sep. 1983
209. Double Agent

209. Double Agent
Inspector Gadget foils a M.A.D. plot to kidnap the Shah of Freeland for ransom.
23min
11. sep. 1983
210. Plantform of the Opera

210. Plantform of the Opera
Inspector Gadget, Penny and Chief Quimby locate and destroy a secret device of M.A.D. that melts metal.
23min
11. sep. 1983
211. Don't Holf Your Breath

211. Don't Holf Your Breath
Chief Quimby and Penny aid Inspector Gadget in rescuing three famous oceanographers who are kidnapped by M.A.D.
23min
11. sep. 1983
212. Gone Went the Wind

212. Gone Went the Wind
Dr. Focus of M.A.D. invents a machine called Sneezooka which creates the wind of 3 billion sneezes. Inspector Gadget finds the secret laboratory and destroys the machine
22min
11. sep. 1983
213. King Wrong

213. King Wrong
The beautiful M.A.D. agent Labella is disrupting the peaceful country of Pianostan. Inspector Gadget stops her before she causes a revolution
23min
11. sep. 1983
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