13 épisodes
1. Louie, draw me a pirate ship

1. Louie, draw me a pirate ship
Louie and Yoko meet a parrot who pretends he used to be friends with a famous pirate of the seas. Louie and Yoko ask him to play with them. Louie draws a pirate ship. Ahoy cabin girls and boys, let's get sailing!
7 min
31 déc. 2009
2. Louie, draw me a yeti

2. Louie, draw me a yeti
Louie and Yoko are pretending to climb up the Himalaya Mountains. They are caught out by a storm. Who can help them? Louie draws a yeti but the yeti doesn't quite understand the rules of the game!
7 min
31 déc. 2009
3. Louie, draw me a cheetah

3. Louie, draw me a cheetah
Louie and Yoko are walking in the Savannah. They meet an arrogant giraffe who claims to be the fastest animal. She challenges them to a race. Louie draws a cheetah to race against her. Three, two, one go!
7 min
31 déc. 2009
4. Louie, draw me a bear

4. Louie, draw me a bear
Louie and Yoko are making gingerbread, but they've lost their pot of honey. Louie draws a bear to help them find it. Louie forgot just one little detail : bears are very greedy, and will eat anything in their path!
7 min
31 déc. 2009
5. Louie, draw me a mammoth

5. Louie, draw me a mammoth
Louie and Yoko meet an elephant who has lost his memory. Who is he? Where does he come from? To help him find out whom he is, Louie and Yoko draw a mammoth. The mammoth is a distant cousin of the elephant: he will be able to refresh his memory.
7 min
31 déc. 2009
6. Louie, draw me a coach

6. Louie, draw me a coach
Louie, Yoko and Sophie play at Cinderella. Sophie gets ready to go to the ball. She has a pretty dress, a crown... but no coach! Louie and Yoko draw her a beautiful coach to take her to the ball.
7 min
31 déc. 2009
7. Louie, draw me a stagecoach

7. Louie, draw me a stagecoach
Louie and Yoko meet a horse who claims to be the greatest adventurer in the Far West. Louie and Yoko draw a stagecoach to play cow-boys with him. And they're off to conquer the Far West.
7 min
31 déc. 2009
8. Louie, draw me a stalk

8. Louie, draw me a stalk
Louie and Yoko meet a tortoise who complains of never having traveled. Louie draws a stalk, a bird that migrates to Africa. The stalk can now take to tortoise to spend winter in the sun!
7 min
31 déc. 2009
9. Louie, draw me a cat

9. Louie, draw me a cat
Louie and Yoko are having a pic-nic. A mouse steals a piece of cheese from them. Louie draws a cat to catch the mouse and get the cheese back. But the first cat is lazy and wants to nap. Louie must draw another one to play cat and mouse!
7 min
31 déc. 2009
10. Louie, draw me a polecat

10. Louie, draw me a polecat
Louie and Yoko are bawling. They lose one of the bawls in a cave. When they go into the cave to retrieve it, they hear strange noises inside. Who is playing tricks on them? Louie draws a polecat to get him out, and to discover the identity of the mysterious practical joker.
7 min
31 déc. 2009
11. Louie, draw me a mole

11. Louie, draw me a mole
Louie and Yoko have found a spoon in the garden. They decide to play archeologists, hoping to find ancient objects. Louie draws a mole to help them dig.
7 min
31 déc. 2009
12. Louie draw me a ghost

12. Louie draw me a ghost
Louie wants to be scared, but Yoko can't seem to scare him. With Yoko, Louie draws a ghost. But the one who will be the most afraid isn't who we expect ! Bouhoo hoo !
7 min
31 déc. 2009
13. Louie draw me a witch

13. Louie draw me a witch
Louie and Yoko have found a strange book, a recipe book for witches. To help them make a potion, Louie draws a witch. After tasting the potion, Yoko turns into a frog. Louie draws another witch to reverse the spell.
7 min
31 déc. 2009
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