
Spike Team
متاح للشراء
25 الحلقات
1. The Long Hand of Madame

1. The Long Hand of Madame
Madame Amalia is determined to develop every inch of Evertown into a booming metropolis, including Spikersfield College. The estate owner Armand refuses, but Madame Amalia hatches an evil plan to get her way.
26 من الدقائق
21 نوفمبر 2010
2. The Impossible Challenge

2. The Impossible Challenge
The heir to Armand's estate will be decided by a volleyball tournament. Spikersfield College just might have a chance, but first they need a coach. Luther recruits an old friend, while Amalia hatches her own scheme.
25 من الدقائق
28 نوفمبر 2010
3. Starting from Scratch

3. Starting from Scratch
Coach Lucky and his staff of assistants have recruited players, but the athletes need to learn to train as a team. Madame Amalia has paid for the best players, best coaches, best equipment, and she expects the best.
26 من الدقائق
5 ديسمبر 2010
4. The Six Fingers

4. The Six Fingers
Lucky sets up his toughest training day yet: teaching the girls how to play and train as a team. Orienteering and a rafting trip challenge the girls to work together, and Patty finds another mysterious jewel.
26 من الدقائق
12 ديسمبر 2010
5. Duty or Pleasure

5. Duty or Pleasure
Luther and his mysterious partner continue their plan by teaching another Virtue. But back on the court, the Spike Team needs a setter. With the pressure rising, Lucky helps the girls keep calm.
26 من الدقائق
2 يناير 2011
6. Foul Play

6. Foul Play
Lucky is reminded of his past, and the girls play another practice game against the Roses. But with Madame's influence, this scrimmage is not friendly. Luther and his partner have a new Jewel for the girls to discover.
25 من الدقائق
9 يناير 2011
7. A Nasty Trap

7. A Nasty Trap
The players and coaches of Spike Team are in a lot of trouble: the girls are losing confidence, Madame Amalia will stop at nothing to make sure the Roses win, and someone is trying to frame Julio for a crime.
26 من الدقائق
16 يناير 2011
8. The Triumph of Madame

8. The Triumph of Madame
The girls face their fears when the hit the court for the first match of the Alea Cup. But Madame Amalia is up to no good. The pressure is high and the competition is fierce, but all that's left to do is spike it!
25 من الدقائق
23 يناير 2011
9. Looking for a Way Out

9. Looking for a Way Out
Spike Team comes to Vito's aid after a terrible disaster. Back at the college, Grace is worried about the fate of the school. Luther and his partner continue their plan to help the girls reach their potential.
26 من الدقائق
30 يناير 2011
10. The Choice

10. The Choice
Victoria learns a difficult lesson about loyalty when she must choose between her father's wishes or Spike Team. Madame Amalia learns about the legend of the Olympic Torch, and hatches a plan to sabotage it.
25 من الدقائق
6 فبراير 2011
11. The Captain

11. The Captain
The girls need to pick a team captain, and Lucky uses a parkour challenge to teach them that they can overcome any challenge. Meanwhile, Madame Amalia conspires to sabotage Spike Team by stealing the Torch.
24 من الدقائق
13 فبراير 2011
12. A Ghost Torch

12. A Ghost Torch
Madame Amalia sends her henchmen on a spooky mission to steal the Torch, but someone has plans to stop them. Even though Grace is starts to believe the Legends, Lucky is worried that she doesn't believe in him.
27 من الدقائق
19 فبراير 2011
13. The Hug of a Shark

13. The Hug of a Shark
The girls of Spike Team begin to doubt Ann Mary's commitment, but Luther and Armand have faith in her potential. Madame Amalia has a scheme to trick Grace into forfeiting the tournament, and the college.
25 من الدقائق
27 فبراير 2011
14. Music and Intrigues

14. Music and Intrigues
Amalia believes that she has successfully fooled Grace into signing over the college, but Grace has a plan of her own. The girls of Spike Team learn to work hard and play hard when Lucky takes them to a rock concert.
26 من الدقائق
6 مارس 2011
15. Saving the College

15. Saving the College
Madame Amalia may have finally found a way to sabotage Spikersfield, but the city of Everton bands together to help them. Amalia's latest scheme to sow negativity backfires, and Ann Mary steps up to help her team.
25 من الدقائق
13 مارس 2011
16. A Terrible Choice

16. A Terrible Choice
When Madame Amalia meddles and plots, Jo faces a difficult decision between her future and her friends during the third game. Ann Mary's newfound dedication and caring for the team reveals another Jewel.
25 من الدقائق
20 مارس 2011
17. Frontal Attack

17. Frontal Attack
After refusing to fall into Madame Amalia's plan, Jo faces her wrath at work until a new career opportunity arises. But she's not safe from Amalia yet, and she discovers that her whole family is now a target.
25 من الدقائق
27 مارس 2011
18. Trust Your Enemy

18. Trust Your Enemy
Jo and her family find a new place to live. Armand and Luther decide who will earn the next Olympic Jewel. While the Spike Team rallies for a comeback, Amalia plans to sabotage the girls by targeting the Spikers.
25 من الدقائق
3 أبريل 2011
19. Fiesta

19. Fiesta
A party at Spikersfield promises to smooth over controversies of cheating. Meanwhile, Madame Amalia sends her hechmen to sabotage the celebration, but Armand and Luther have tricks of their own.
26 من الدقائق
10 أبريل 2011
20. Corrupted Referee!

20. Corrupted Referee!
A party at Spikersfield promises to smooth over controversies of cheating. Meanwhile, Madame Amalia sends her hechmen to sabotage the celebration, but Armand and Luther have tricks of their own.
28 من الدقائق
17 أبريل 2011
21. Back on Track

21. Back on Track
Jo loses hope and lashes out against her friends after the shocking conclusion of the last game. Grace also feels disappointed, but Armand and Luther help her change the Spikes' fate with an appeal.
26 من الدقائق
24 أبريل 2011
22. The Strength of the Tiger

22. The Strength of the Tiger
The Spikes are back in the tournament, but they still have challenges to overcome. Madame Amalia has bribed the coaches of the other teams, and now Spike Team might be forced to forfeit. But Jo has a plan.
24 من الدقائق
1 مايو 2011
23. The Validation of a Team

23. The Validation of a Team
The Spikes must apply every lesson that they've learned in order to get into the tournament finals. Jo finally has her Jewel and the courage to talk to Carlos, while Lucky is determined to defeat Madame Amalia.
27 من الدقائق
8 مايو 2011
24. Calculations of the Past

24. Calculations of the Past
The girls have all learned to embody the spirit of the six goddesses, but are they ready to win in the final round? Armand and Luther have hopes to help Lucky, but Amalia has her own scheme for the Spike Team coach.
24 من الدقائق
15 مايو 2011
Spike Team
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