
12 集
Bananaman Meets Dr. Gloom - 1

Bananaman Meets Dr. Gloom - 1
General Blight and Dr Gloom plan evil schemes and Bananaman has to try and stop them.
The Big Breakout - 2

The Big Breakout - 2
With the help of underground criminal The Mole, the Heavy Mob break out of jail and escape through an underground tunnel. Bananaman follows in order to dispose of the Mole and capture the Heavy Mob.
Ice Station Zero - 3

Ice Station Zero - 3
Bananaman must stop The Weatherman from ruining England's nice day with his weather machine.
The Alien Planet - 4

The Alien Planet - 4
King Zorg and his army of Nerks transport Bananaman to their home planet to give him the locations of all the military installations and chinese takeaways on the planet.
The Kidnap Caper - 5

The Kidnap Caper - 5
General Blight kidnaps the chairman of the United Nations Christmas Club committee and chains him to a railway track, demanding billions of pounds of ransom money.
House on Hangman's Hill - 6

House on Hangman's Hill - 6
Everybody thinks that the house on Hangman's Hill is haunted by a ghost. Bananaman is sent to investigate.
Destination Danger - 7

Destination Danger - 7
When aliens attack - Bananaman springs to the rescue!
Wall of Death - 8

Wall of Death - 8
What will Bananaman do when he comes face to face with the Wall of Death?
Jaws of Steel - 9

Jaws of Steel - 9
Surely jaws of steel are no match for our caped crusader
The Banana Kid - 10

The Banana Kid - 10
Does Bananaman have a sidekick?
Auntie's Back in Town - 11

Auntie's Back in Town - 11
What is Auntie up to this time?
Tunnel of Terror - 12

Tunnel of Terror - 12
Have Bananaman's plans gone off the rails?