1. The Shadow Comes Forth

1. The Shadow Comes Forth
When an evil kingdom attacks his village, Shu must awaken the legendary Blue Dragon.
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2. A Fateful Decision

2. A Fateful Decision
The awakening of the Blue Dragon brings Shu knowledge about the nature of Shadow powers.
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3. Shu and Jiro: Rivals in Training

3. Shu and Jiro: Rivals in Training
An assassin sets his sights on Jiro.
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4. A Member of the Devee Tribe

4. A Member of the Devee Tribe
Shu and his friends encounter pint-sized Marumaro.
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27 เม.ย. 2550
5. Front-Line Base Assault

5. Front-Line Base Assault
Zola and the team attack the fortress to free the captives; Shu manages to control the Blue Dragon.
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4 พ.ค. 2550
6. No Good Deed Goes Unpunished

6. No Good Deed Goes Unpunished
Shu helps their waitress get away from two men who are harassing her.
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7. The Trouble with Ghosts

7. The Trouble with Ghosts
Shu and friends arrive at Jibral Castle; the group decides to solve the mystery of the ghosts.
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8. Castle Under Seige

8. Castle Under Seige
Zola requests to view the "Book of the Beginning."
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25 พ.ค. 2550
9. The Sinister Sea

9. The Sinister Sea
Pages from the "Book of the Beginning" are stolen with information about Shadow powers.
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10. In Enemy Territory

10. In Enemy Territory
General Logi is waiting to ambush Zola's group as they approach Gran Kingdom.
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11. Ambush

11. Ambush
Shu and Blue Dragon face General Logi.
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12. An Honorable Opponent

12. An Honorable Opponent
Shu unknowingly strikes up a friendship with the enemy while traveling together.
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13. Infiltrate

13. Infiltrate
Jiro must deal with memories of his tragic past; the group finds a strange machine in Nene's castle.
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14. Kluke's Wish

14. Kluke's Wish
Shu and the others battle Nene; Kluke tries to awaken her shadow.
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15. The Awakening

15. The Awakening
Kluke is in a coma from the battle; Shu and Jiro encounter Legolas with updated information.
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16. The Extra Seven

16. The Extra Seven
Shu must find confidence in his fighting.
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20 ก.ค. 2550
17. The Information Merchants

17. The Information Merchants
Shu and the others want to hire an informant to help them find the Extra Seven.
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18. The Innkeeper's Secret

18. The Innkeeper's Secret
Marumaro finds himself in trouble when he flirts with an innkeeper's wife.
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25 ก.ค. 2551
19. Cave of the Phoenix

19. Cave of the Phoenix
Shu and company arrive at Flame Phoenix ruins; Shu and company join forces with Jibral's army.
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17 ส.ค. 2551
20. Decoy Mission

20. Decoy Mission
Homeron reveals that information regarding the Extra 7 is somewhere in Gran Kingdom's Castle.
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17 ส.ค. 2550
21. The Informant's Quest

21. The Informant's Quest
Conrad gathers soldiers to fight Gran Kingdom; Homeron continues to search for the master computer.
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24 ส.ค. 2550
22. Fading Beauty

22. Fading Beauty
Cynthia is jealous of Bouquet's beauty; during a fight, everyone falls into Death Valley.
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31 ส.ค. 2550
23. Mission Information

23. Mission Information
Homeron informs Shu of Delphinium, who is responsible for stealing the Extra 7.
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24. The Monster in the Woods

24. The Monster in the Woods
Shu, Jiro, Marumaro, Homeron and the Norg crew are attacked.
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