
Gratis proefversie van Kartoon Channel
13 afleveringen
301. Fungal Bungle

301. Fungal Bungle
Kent’s extreme attempts to cure his toe fungus in time for a pool party cause the fungus to mutate and grow into a fungus-based replica of Kent himself.
302. Ape Escape

302. Ape Escape
When the Secret Lab Kids are responsible for a female gorilla breaking out of the zoo, they’ll do some heavy lifting to return her.
303. Water Friends For?

303. Water Friends For?
When Kent manages to contact aliens, they land at the Edison complex and demand that the Secret Lab kids help them find a very valuable "treasure" that their planet needs.
304. M For Mayhem

304. M For Mayhem
JD creates a mini-universe to store his stuff but it grows wildly out of control and starts consuming everything and everyone in the lab.
305. Dancing Machine

305. Dancing Machine
Hoping to get on a dance show, Von Bolt wears a remote-control dance outfit! But if he lets someone else dance for him, is he really a winner?
306. I Yi-Yi Robot

306. I Yi-Yi Robot
When the Antimatters create a rogue robot, it’s up to the Secret Lab Kids to save the day.
307. Unidentified Flying Awesomobile

307. Unidentified Flying Awesomobile
Kent flies Edison’s Awesomobile to France to meet Sheila, but he is mistaken for an alien in a UFO, and the Team Kids must rescue him from an Area 51-type base.
308. Out of Memory

308. Out of Memory
When Von Bolt loses his memory - including the password to the lab’s ticking self-destruct mechanism! - the kids must explore his robot ancestry and with it the history of computers to help him remember.
309. Futile Attraction

309. Futile Attraction
When Kent gets zapped by an electro-magnetic coil, he becomes a living magnet and tries to use his newfound “magnetic personal” to impress a girl he likes.
310. Act Your Stone Age

310. Act Your Stone Age
Having wrought destruction on the Lab’s indoor greenhouse, JD seeks refuge from the consequences of his actions by escaping through the VR Window to the Stone Age.
311. Burpin' Babies

311. Burpin' Babies
Kent’s youth serum works a little too well and turns the gang into screaming babies
312. Static Monstro-city

312. Static Monstro-city
When JD and Kent accidentally create a static electricity charged laundry monster, it rampages through town. With the help of Robert Van de Graaff they find a way to defeat the monster’s static cling.
313. Backpack Payback

313. Backpack Payback
When the Anti-Matters steal JD’s backpack and discover the portable ALVA, the Edison Lab Kids must concoct a plan to retrieve the backpack before the AMs locate the Secret Lab.
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