
Super Dimension Cavalry Southern Cross
Season 1
23 episode
1. Prisoner

1. Prisoner
SGM Jeanne leads her squad on unapproved recon maneuvers even though the army is on alert due to a recent attack on the Development Center on the moon, Alpha. Meanwhile, the Zor have arrived around Glorie and one of their city ships begins the decent into the atmosphere.
26mnt
14 Apr 1984
2. Makeup

2. Makeup
The Southern Cross Army manages to decode and decipher a number of transmissions from inside the large Zor ships. With the information learned, the Southern Cross High Command has decided to launch a pre-emptive strike against one of the Zor city ships.
25mnt
21 Apr 1984
3. Star Angel

3. Star Angel
SGM Jeanne volunteers herself and members of her squad to assist in a mission to try to break through the Zor blockade and contact Liberty for assistance in repelling the Zor forces. When the engines of Lt. Borg's shuttle refuse to shutoff, the shuttle plows into the energy barriers of one the Zor ships and attracts fire from the Zor forces.
25mnt
28 Apr 1984
4. Half Moon

4. Half Moon
Jeanne and Bowie move their patrol into an out-of-bounds territory near some old ruins. They encounter Seifriet and a landing ship exploring the area. Bowie's Flash Clapper is destroyed and he is captured.
25mnt
6 Mei 1984
5. Trouble City

5. Trouble City
Corporal Louis Ducasse figures out a plan to disable the drive system on the large Zor space ships. The 15th is dispatched to enact a plan.
25mnt
13 Mei 1984
6. Prelude

6. Prelude
The members of the 15th squad prepare to explore the downed Zor space ship to learn about their foe. Bowie does some soul searching and wonders whether if he wants to be a member of the military, when his real dream is to be a pianist.
25mnt
20 Mei 1984
7. Labyrinth

7. Labyrinth
The 15th squad is cut off from the Southern Cross command by the Zor commanders. They split up in an attempt to gather more information and to find a way back out. Bowie meets Musica, the decisive one of the musical triad. Meanwhile, the Zor fleet commanders contact Claude Leon and offer a peaceful settlement if the humans agree to become biohumans, like Seifriet.
25mnt
27 Mei 1984
8. Metal Fire

8. Metal Fire
The captured bioroid is analyzed and the pilot is determined to be an advanced android despite Jeanne's pleas to the contrary. Later, the Zor launch an attack on the population centers of Glorie to gather more biohumans to pilot the bioroids.
25mnt
10 Jun 1984
9. Star Dust

9. Star Dust
Bowie introduces Jeanne to George Sullivan, a Lieutenant in the Special Technical Corps who is trying to determine a way to destroy the Zor vessels after his sister was killed in a Zor attack. Meanwhile, another of the Zor vessels descends to rescue the downed flagship.
25mnt
17 Jun 1984
10. Outsider

10. Outsider
Seifriet is taken in for questioning after being found by Lana, barely conscious on the battlefield. Major George Lombard arrives from the Liberty Patrol fleet to assist Glorie against the Zor. The Southern Cross High Command is disturbed when they realize this is the only help Supreme Commander Reinhardt has sent from Liberty.
25mnt
24 Jun 1984
11. Déjà Vu

11. Déjà Vu
General Emerson sees to it that Seifriet is taken to a doctor of his choosing so that this biohuman isn't destroyed like the last one. Efforts to restore his memory prove useless, so he is moved to a military hospital in attempts to remind him of his military background.
25mnt
1 Jul 1984
12. Lost Memory

12. Lost Memory
Impressed by Jeanne's results in jogging Seifriet's memories, General Emerson has him assigned to the 15th ATAC squad. A number of the squad members have difficulties accepting Seifriet into the ranks considering their fellow squadmates whom he has slain.
25mnt
8 Jul 1984
13. Triple Mirror

13. Triple Mirror
Supreme Commander Leon is tired of their numerous defeats and decides to take the offensive with a new weapon called Auroran, a transformable helicopter. The Tactical Space Corps takes a beating and 2LT Marie Angel manages to rally the troops and retreat to a base on the moon Alus. Meanwhile, back on Glorie, Jeanne decides to take Seifriet to the mounds containing the Zor ruins.
25mnt
15 Jul 1984
14. Iron Lady

14. Iron Lady
The Zor are utilizing Seifriet's implants to learn the plans of the Southern Cross Army. A relief fleet of at least 13 battlecruisers is dispatched to reinforce and revitalize the Aluce Development Center.
25mnt
22 Jul 1984
15. Love Story

15. Love Story
Supreme Commander Claude Leon decides to mount a two-pronged attack on the Zor by forming a large attack fleet. He places General Rolf Emerson in command of the offensive along with all the officers who disagree with the Commander's policies. Meanwhile, PSC Charles de Etouard decides to have some fun with Marie by leaving her waiting for their date.
25mnt
29 Jul 1984
16. Hunter Killer

16. Hunter Killer
Emerson tries to slip his fleet past the Zor forces and reinforce the moon bases. The Zor let him think he has escaped before unleashing forces in pursuit. To complement forces, Transport Squadron 85 arrives from deep space with additional troops and supplies. Meanwhile, The Zors experiment with a new control system for their Bioroids, the Biopsycher.
25mnt
5 Agu 1984
17. Bio Psycher

17. Bio Psycher
While playing video games with Jeanne, Louis invents an optical tracking system that follows where the user looks and targets where they focus. Two officers from the Special Technical Corps approach Louis to use this design for training. Meanwhile, The 15th ATAC launches with the next wave to assault the Zor flagship, but the Biopsychers are out in full strength providing strong resistance.
25mnt
19 Agu 1984
18. Wonderland

18. Wonderland
Seifriet escapes from Jeanne and Andrejz and they eventually rejoin the rest of their band. The group finds the civilian population center within the ship and attempts to blend in to avoid capture. However, when the squad is brought to the attention of the guards, they split into two groups inside the Zor large city ship as they search for a means to destroy it.
25mnt
26 Agu 1984
19. Crisis

19. Crisis
The Zor observe the captured members of the 15th bicker with each other while in captivity. Musica manages to jog Seifriet's memory to where he can recall parts of his past, as well as his experiences as a biohuman. Unfortunately, Seifriet is shot and recaptured by the Zor guards.
25mnt
2 Sep 1984
20. Daydream

20. Daydream
The 15th squad sneaks Musica past the GMP by dressing her up as a soldier. While at the 15th ATAC headquarters, Musica sings an old song about a flower that is the center of the Zor civilization. Jeanne hears this and wonders if they are the flowers found in the Zor ruins.
25mnt
9 Sep 1984
21. Nightmare

21. Nightmare
Bowie takes Musica to the Zor ruins. Meanwhile, Lana forces Jeanne and her squad to assist in locating the AWOL Bowie and the Zor spy.
25mnt
16 Sep 1984
22. Catastrophe

22. Catastrophe
Supreme Commander Claude Leon launches the entire fleet against the Zor in an all-or-nothing attempt to destroy them. General Emerson is tasked with not letting the Zor through to the planet.
25mnt
23 Sep 1984
23. Genesis

23. Genesis
The Zor Fleet Commanders answer the all-out assault from the Southern Cross forces with an offensive of their own. The flagship is dispatched to recover the Protozor from the ruins while the others destroy the fleet and inhabitants. Eventually, The Zor commanders reveal their origins.
25mnt
30 Sep 1984
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