
Painkiller Jane
Dostupné k zakoupení
22 epizod
1. Pilot

1. Pilot
Jane Vasco with the help of a new covert government unit must track down and contain the spread of "Neuros," genetically altered humans with extraordinary powers.
47 min
12. 4. 2007
2. Toy Soldiers

2. Toy Soldiers
When military stockpiles start to go missing before a presidential visit, Jane and the team are forced into high alert. Meanwhile, Jane confronts a Neuro with the ability to control the dead.
47 min
19. 4. 2007
3. Piece of Mind

3. Piece of Mind
A Neuro who has the ability to steal memories and knowledge preys on Riley, putting the security of the entire operation in jeopardy.
47 min
26. 4. 2007
4. Catch Me If You Can

4. Catch Me If You Can
A Neuro who can see the future warns Jane and the team of their impending death on the day they arrest him. Meanwhile, the team is disturbed by the psychic's purchases
47 min
3. 5. 2007
5. Nothing To Fear But Fear Itself

5. Nothing To Fear But Fear Itself
When inhabitants of an FBI safe house start to experience unexplained dreams and visions, Jane and crew must investigate potential Neuro activity.
47 min
10. 5. 2007
6. Breakdown

6. Breakdown
While investigating psychiatric patients who share the same unusual nightmare, Jane and Maureen suspect a Neuro has the ability to use nightmares as weapons.
47 min
17. 5. 2007
7. Higher Court

7. Higher Court
The team investigate the suicides of individuals placed in witness protection and discover a Neuro who is capable of creating hallucinations.
47 min
31. 5. 2007
8. Friendly Fire

8. Friendly Fire
Awakening in a hospital Jane learns that she murdered Riley. Meanwhile, Maureen investigates a doctor researching Neuros.
47 min
7. 6. 2007
9. Trial by Fire

9. Trial by Fire
Connor is arrested for arson and murder while out hunting for a Neuro, which is believed to have started numerous house fires.
47 min
14. 6. 2007
10. Portraits of Lauren Gray

10. Portraits of Lauren Gray
A young woman suddenly ages overnight, Jane and Maureen go undercover to find the cause.
47 min
21. 6. 2007
11. Ghost in the Machine

11. Ghost in the Machine
Connor suffers a series of unfortunate events, believing it to be coincidental. However, he learns that members of his former police squad have died of strange causes.
47 min
28. 6. 2007
12. Something Nasty in the Neighborhood

12. Something Nasty in the Neighborhood
Jane and Connor go undercover in a small town, posed as a married couple, after a federal agent's disappearance prompts an investigation.
47 min
5. 7. 2007
13. The League

13. The League
An investigation is started after Neuros begin to die before the team can apprehend them.
47 min
12. 7. 2007
14. The Amazing Howie

14. The Amazing Howie
Howie is a magician who can miraculously perform the impossible, which prompts Riley to begin an investigation into possible Neuro activity.
47 min
19. 7. 2007
15. The Healer

15. The Healer
Sabotage hinders Jane's efforts to catch a Neuro, she becomes suspicious of a faith healer that she has been visiting.
47 min
26. 7. 2007
16. Thanks for the Memories

16. Thanks for the Memories
Jane seeks help from a Neuro after Brian (Jane's boyfriend) and Joe forget who she is; the Neuro has the ability to remove and store memories within his mind.
47 min
2. 8. 2007
17. Playback

17. Playback
A Neuro causes the team to become stuck in a timeloop, causing them to relive the same day repeatedly. Meanwhile, the Neuro who caused the timeloop tries to finish an assassination.
47 min
16. 8. 2007
18. Jane 113

18. Jane 113
Jane discovers the disturbing truth about her abilities while searching for a Neuro who escaped the team.
47 min
23. 8. 2007
19. What Lies Beneath

19. What Lies Beneath
The team respond when several incarcerated Neuros revolt and launch a prison break.
47 min
30. 8. 2007
20. The Beast of Bolnar

20. The Beast of Bolnar
The residents of a small village are plagued by an invisible presence which is attacking and murdering the villagers.
47 min
6. 9. 2007
21. Reflections

21. Reflections
At the NICO facility, Andre runs into Sarah, a Neuro but also a friend from his past. Jane and Connor become concerned about Andre's objectivity when it appears that Sarah has regained her power and become evil.
47 min
13. 9. 2007
22. Endgame

22. Endgame
Several dangerous Neuros launch a prison break after an emergency at NICO.
47 min
20. 9. 2007
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