
20 集
Spruce (#401) - 1

Spruce (#401) - 1
The zombie team spots a small, rundown bungalow in a highly sought-after neighborhood. But hidden problems start demolishing their budget.
Pecos (#402) - 2

Pecos (#402) - 2
A corner lot, a large pool, and tropical landscaping--this zombie has it all, including a thousand things wrong with it that make it an affordable purchase.
Oaks (#403) - 3

Oaks (#403) - 3
The zombie team takes on a promising flip in a small community, but local permit procedures and HOA regulations soon shut down their work.
Catalpa (#404) - 4

Catalpa (#404) - 4
The team finds a mid-century house that has its share of zombie features, but also some vintage touches that Ashlee thinks can be restored.
Pepperidge (#405) - 5

Pepperidge (#405) - 5
An available zombie in a higher-priced neighborhood has the team excited for a big-money flip. But this house has an unsettling history.
Killian (#406) - 6

Killian (#406) - 6
Flush with projects, the zombie team has little time for an additional flip--and they don't have the cash on hand. But when a good deal appears, they decide it could be worth it.
Ceylon (#407) - 7

Ceylon (#407) - 7
The team senses a golden opportunity when they check out a zombie house and discover a hidden treasure in the backyard--a buried pool.
Orangewood (#408) - 8

Orangewood (#408) - 8
The team leaves their comfort zone with a six-bed-six-bath new construction that was abandoned after framing.
Fern Creek (#409) - 9

Fern Creek (#409) - 9
A 100-year-old house is being offered at a tantalizing price--virtually land value. But that could just mean it's hiding 100 years' worth of problems.
Florene (#410) - 10

Florene (#410) - 10
The team gets excited when they find a "granny home" -- a house that hasn't been updated in a long time, but has good bones and shouldn't take much work to flip.
Bumby (#411) - 11

Bumby (#411) - 11
A small house carries big potential for the team because of its location--situated on a beautiful lake.
Hourglass (#412) - 12

Hourglass (#412) - 12
The Zombie flippers uncover a "flag lot" property--a house tucked behind another with a narrow access.
Minnesota (#413) - 13

Minnesota (#413) - 13
The team finds a sweet price on a time-capsule house--an old home filled with years of clutter.
Amherst (#414) - 14

Amherst (#414) - 14
A large corner lot is home to a DIY nightmare. The team takes on the challenge, but with interest rates set to go up, it's a race to finish before housing prices take a tumble.
Bradley (#415) - 15

Bradley (#415) - 15
A probate house finally becomes available to the Zombie team, and their initial walkthrough reveals the makings of a sweet party pad.
Emerywood (#418) - 16

Emerywood (#418) - 16
When Alynne tells Keith she'd like to become more involved in the business, he agrees to take on a side project they can renovate together.
Brown (#417) - 17

Brown (#417) - 17
Keith partners up with architectural consultant Alynne on a side project, looking to renovate a home in an Historic Preservation District. But the job gets complicated.
San Juan - 18

San Juan - 18
When a pair of rival flippers nabs a place and asks for the Zombie team's help renovating it, they strike a deal to work together.
Lake Mary - 19

Lake Mary - 19
The Zombie team ventures outside their usual territory to explore a one-of-a-kind property--a medieval-looking retreat on its own island in a lake.
Raeford (#420) - 20

Raeford (#420) - 20
Former Zombie team member Duke calls the gang together to flip the most zombified house they've ever seen--a nightmare of rotten wood, and even a dead raccoon.












