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1. Gadget 2.0 - Part 1/Gadget 2.0- Part 2

1. Gadget 2.0 - Part 1/Gadget 2.0- Part 2
When Dr. Claw returns from being frozen in the Antarctic, Inspector Gadget is brought out of retirement to defeat him again!/Penny and Gadget race to track down Dr. Claw's claw before he can retrieve it himself.
2. Towering Towers/Game Over, Man

2. Towering Towers/Game Over, Man
Dr. Claw plots to take over every satellite in the sky, using the antenna on top of the world's tallest building, to cripple the world's communication systems./Astronauts are going missing on the Multinational Space Station.
3. Rock Out/Strike A Pose

3. Rock Out/Strike A Pose
Gadget and Penny are sent to provide security detail for World Whistling Popstar Nigel St De La Peppertone IV Esquire III./Professor Von Slickstein sets out to present at the fashion technology show in Paris.
4. A Better Class of MAD/Cough Due to Claw

4. A Better Class of MAD/Cough Due to Claw
Gadget, Penny and Brain travel to an exotic spa resort to investigate the disappearance of famed movie star, Tag Shrapnel./When Gadget comes down with the flu, it's up to Penny and Brain to track down MAD's newest agent on their own.
5. Dog Show Days Are Over/One Bad Apple

5. Dog Show Days Are Over/One Bad Apple
Brain and Penny go undercover at the Dog & Boney show, while Gadget takes it upon himself to impose a higher standard of judging on the show./Gadget, Penny and Brain visit an apple farm where HQ suspects MAD activity.
6. Sucks Like MAD/A Claw for Talon

6. Sucks Like MAD/A Claw for Talon
Gadget infiltrate a vacuum cleaner convention to stop MAD from aquiring the Suckatron 3000./Talon breaks into Claw Manor to steal Dr. Claw's training claw.
7. Gadget's Da Bomb/Gadget Management

7. Gadget's Da Bomb/Gadget Management
Gadget ingests a mysterious MAD device that's attached to one of his gadgets to explode upon use./Penny goes undercover at a MAD training convention, while Gadget stumbles into the wrong room and ends up leading an anger management seminar.
8. Diamonds are a MAD's Best Friend/Ticked Off

8. Diamonds are a MAD's Best Friend/Ticked Off
Gadget, Penny and Brain set off in search of the Lost City of Diamonds./Dr. Claw hires a cuckoo Clockmaker to freeze time at the St. Moritz Conference of Very Important People... so he can include them in his life-sized snowglobe collection.
9. You Know the Drill/Operation HQ Reunion

9. You Know the Drill/Operation HQ Reunion
Gadget, Penny and Brain travel the to Canadian Arctic to visit the town of Friendsville, a cheerful, happy town of Gadget fans./MAD stages a high school reunion for Gadget and his pals, including the oft-beleagured Detective Data.
10. A Hole in One/Operation Hocus Pocus

10. A Hole in One/Operation Hocus Pocus
Dr. Claw devise a donut recipe guaranteed to put the world into a dazed stupor/Out of henchmen, Dr. Claw turns to the bunny-obsessed MAD Hatter, an evil magician who crosses Claw and tries to turn everyone on Earth into a rabbit-like humanoid.
11. MAD Carpet Ride/Appy Days

11. MAD Carpet Ride/Appy Days
The gang climbs aboard a futuristic UltraBlimp belonging to Owen Barnstormer, which Dr. Claw wants to steal./Dr. Claw creates a mobile game so popular and addicting it has everyday citizens willing to do all sorts of evil things.
12. Collider Scope/She Got Dangerous Game

12. Collider Scope/She Got Dangerous Game
MAD takes control of the SuperCollider, which Dr. Claw wants to use to destroy Gadget./Gadget, Penny and Brain head out on a Kenyan safari for a much-needed vacation.
13. My Gadget Will Go On/The Gadgetator

13. My Gadget Will Go On/The Gadgetator
Dr. Claw builds a new submarine called the Loathe Boat, which he intends to use as a villain vacation getaway and Earth-destroying weapon system./Gadget goes undercover at a wrestling tournament as "The Gadgetator".
14. Head Case/Start Your Gadgets

14. Head Case/Start Your Gadgets
HQ discovers a mysterious tablet on Easter Island./Gadget and Penny enter a prestigious car race to compete against Jacques Crankcase.
15. Mind Over MADder/Train-ing Day

15. Mind Over MADder/Train-ing Day
Penny and Talon race to the top of a mountain to a Tibetan monestary to find the Helmet of Thought./Talon hijacks an ultra-modern train to bring back for Dr. Claw's collection.
16. Ice, Ice Yeti/MAD Soaker

16. Ice, Ice Yeti/MAD Soaker
Dr. Claw schemes to use radio waves to melt the polar ice caps./Dr. Claw, jealous that he's the only one who hasn't been involved to Baron Von Steeltoe's Villain Party.
17. The Fountain of Cortez/Evil U

17. The Fountain of Cortez/Evil U
Gadget, Penny and Brain head down to Guatamazil to track down the missing archeologist Ithica Marvins./Dr. Claw is invited to deliver the keynote speech at his alma mater, Villain University.
18. Werebrain of London/Airhead to the Throne

18. Werebrain of London/Airhead to the Throne
MAD is experimenting on super-soldier serum to give to their own agents./When Dr. Claw heads off on a much-needed vacation, Talon takes the opportunity to take the reigns on MAD.
19. Lost in the Lost City of Atlantis/A Penny Saved

19. Lost in the Lost City of Atlantis/A Penny Saved
When Talon and Penny each find half of a map to the Lost City of Atlantis they have to work together to make it to the city./Dr. Claw steals the largest penny in the world, and it's up to Gadget, Penny and Brain to get it back.
20. Double O'Penny/We Heart Gadget

20. Double O'Penny/We Heart Gadget
In order to break into HQ, MAD creates an evil clone of Penny./Gadget signs up for a dating site and is quickly matched with Sue Donym, a MAD agent.
21. Tiny Talon Time/FellowSHEEP of the Ring

21. Tiny Talon Time/FellowSHEEP of the Ring
In an attempt to steal HQ's passcodes, and their super secret soup recipe, Talon shrinks himself and sneaks around the air vents./Dr. Claw creates a device to turn off all the world's electronic gadgets.
22. A Clawruption/Forever MAD

22. A Clawruption/Forever MAD
Dr. Claw sends MADtana Dan to trigger a volcanic eruption in Hawaii./Dr. Claw decides to shut down Broadway by producing the worst show known to mankind.
23. Beyond Gadgetdome/Brain Drain

23. Beyond Gadgetdome/Brain Drain
Gadget, Penny and Brain travel to Ayer's Rock in Australia, Gadget is convinced he's been transported to a post-apocalyptic wasteland./MAD uses the Switcheroo2000 to switch Brain and MADcat's bodies to allow MADcat to break into HQ.
24. What is...the MADtrix/Most Extreme Gadget Challenge

24. What is...the MADtrix/Most Extreme Gadget Challenge
Talon traps Gadget, Penny and Brain in the MADtrix, and they have to track down the command center and get out before he can destroy them./Gadget, Penny and Brain travel to Japan so Gadget can compete in a game show.
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