24 集
A Tiny Problem; Changing Lanes - 1

A Tiny Problem; Changing Lanes - 1
Archibald shrinks himself and Loy; Arch and Brock switch teams to balance the bowling league.
Switched!; Free-Range Chickens - 2

Switched!; Free-Range Chickens - 2
Archibald and Cheryl accidentally swap bodies; the Strutters find some primitive cave chickens.
The Fluffberg Method; Singing Tele-Grammer - 3

The Fluffberg Method; Singing Tele-Grammer - 3
Archibald helps Dr. Fluffberg through medical school; Arch dons the mantle of a singing telegrammer.
Farewell, General Sherwood; Zoom Boomer - 4

Farewell, General Sherwood; Zoom Boomer - 4
Archibald helps Sage get in touch with his emotions; everyone wants to be Archibald's plus-one.
Egg's Day Out; The Way of the Snake - 5

Egg's Day Out; The Way of the Snake - 5
Archibald takes care of a lost egg for the day; Archibald joins a dojo run by snakes.
Castles and Caves Part 1 and Part 2 - 6

Castles and Caves Part 1 and Part 2 - 6
Archibald and his siblings embark on a quest in a Castles and Caves adventure game.
Unpoppable; Slumber Party Hard - 7

Unpoppable; Slumber Party Hard - 7
Archibald and Bea get stuck in a bubble; Archibald invites a friend to the Strutters' slumber party.
Maximum Overdue; Gator's Giving - 8

Maximum Overdue; Gator's Giving - 8
A librarian is after Archibald for an overdue book; Archibald hosts Cousin Ashley's family holiday.
Crazy Maze; Super Sneaks - 9

Crazy Maze; Super Sneaks - 9
Archibald and Sage enter an endurance race; Archibald delivers ice cream for some entrepreneurs.
Robo Family; The Phantom of Pointy Peak! - 10

Robo Family; The Phantom of Pointy Peak! - 10
Loy leaves Archibald with robots; while injured, Archibald spots the rumored Phantom of Pointy Peak.
The Tooth Pirate; Zups - 11

The Tooth Pirate; Zups - 11
The Tooth Pirate steals Archibald's last baby tooth; Archibald and Sage sell specialty ketchup.
A Star Is Hatched; Say Cheese - 12

A Star Is Hatched; Say Cheese - 12
Archibald's sound leads to a hit record; Archibald helps a photographer rekindle his passion.
Win a Day with Nitro Ned; Lil' Chickies - 13

Win a Day with Nitro Ned; Lil' Chickies - 13
Archibald gets to spend a day with his hero; an accident turns him into his younger self.
Something Old, Something New; The Ghoster - 14

Something Old, Something New; The Ghoster - 14
Archibald accidentally becomes a wedding planner; Archibald buys a haunted toaster.
The Saddle-Ridge Cup; Mayor Brock - 15

The Saddle-Ridge Cup; Mayor Brock - 15
Archibald volunteers a ragtag group in an important game; Archibald assumes Brock is the mayor.
Skunked!; Neighborhood Bird Watch - 16

Skunked!; Neighborhood Bird Watch - 16
Archibald celebrates his Hatch Day; Archibald joins the Neighborhood Bird Watch.
Tumbleweed Wrangler; The Extreme Bean Machine - 17

Tumbleweed Wrangler; The Extreme Bean Machine - 17
Archibald visits Roxlyn for a western-themed day; Cousin Ashley enters a road race.
The Undeliverables; Johnny Hawkstorm: Two Birds, One Stone - 18

The Undeliverables; Johnny Hawkstorm: Two Birds, One Stone - 18
Archibald joins an elite postal unit; Johnny Hawkstorm investigates an attraction gone haywire.
See You Next Pluesday; The Doppelganger - 19

See You Next Pluesday; The Doppelganger - 19
Archibald wishes for one last day to spend with Murph; Archibald meets his doppelgänger.
8-Bit of Trouble; Founding Feathers - 20

8-Bit of Trouble; Founding Feathers - 20
Archibald gets digitized by Loy's laser scanner; Archibald discovers a long-lost play.
Primetime Wendi Powers; A Giant Problem - 21

Primetime Wendi Powers; A Giant Problem - 21
Archibald accidentally becomes a camera operator.
Earl Trappercorn; Queen Bea - 22

Earl Trappercorn; Queen Bea - 22
Archibald watches an asteroid make impact; Archibald invites Bea's family to visit.
King of Camp; Dancing Zombies - 23

King of Camp; Dancing Zombies - 23
Archibald discovers his bunkmate at camp is molting; Archibald creates the catchiest disco melody.
The Time Disrupter, Part 1; The Time Disrupter, Part 2 - 24

The Time Disrupter, Part 1; The Time Disrupter, Part 2 - 24
Archibald uses Loy's time travel device; Archibald returns from the journey without his sweater.
















