
The Fugitive - 1

The Fugitive - 1
The Lone Ranger and his faithful companion Tonto are called upon by the Governor to help a man falsely accused of murder.
Ex-Marshal - 2

Ex-Marshal - 2
The Lone Ranger and Tonto call upon the help a disgraced ex-marshal to combat the notorious killer Lou Compton.
Message to Fort Apache - 3

Message to Fort Apache - 3
The Lone Ranger and Tonto join forces with the U.S. Army in order to stop the flow of guns to hostile groups.
The Frightened Woman - 4

The Frightened Woman - 4
After witnessing robbery, a widow is now the bandit's target. Will her would-be assassin be brought to justice?
Gold Town - 5

Gold Town - 5
The Lone Ranger and Tonto must work to protect a $100,000 inheritance before outlaws steal it.
Six Gun Sanctuary - 6

Six Gun Sanctuary - 6
The Lone Ranger and Tonto arrive in Reidsville, a town controlled by outlaws, to help the Sheriff restore law and order.
Outlaw's Trail - 7

Outlaw's Trail - 7
The Lone Ranger and Tonto arrive in Painter's Point during a slew of killings by gunmen.
Stage to Teshimingo - 8

Stage to Teshimingo - 8
The Lone Ranger and Tonto search for a gang of highwaymen who have been robbing stagecoaches.
Texas Draw - 9

Texas Draw - 9
Gunmen take advantage of a dispute over a school for orphans. It is being built on top of copper deposits.
Rendezvous at Whipsaw - 10

Rendezvous at Whipsaw - 10
After witnessing murder, a woman and her brother are targeted by a gang of outlaws.
Dan Reid's Fight For Life - 11

Dan Reid's Fight For Life - 11
Dan Reid, The Lone Ranger's nephew, is in a fight for his life against a bandit.
Tenderfoot - 12

Tenderfoot - 12
The Lone Ranger and Tonto come to the aid of a threatened ranch owner.
A Broken Match - 13

A Broken Match - 13
After a man is mistakenly accused of bank robbery, The Lone Ranger and Tonto follow a trail of broken matchsticks which lead them to the true culprit.
Colorado Gold - 14

Colorado Gold - 14
A dynamite-loaded mine is the backdrop of The Lone Ranger's struggle with an outlaw who is greedy for gold.
Homer With A High Hat - 15

Homer With A High Hat - 15
A colorful character learns about Western life the hard way as The Lone Ranger and Tonto track down $200,000 worth of stolen gold.
Two For Juan Ringo - 16

Two For Juan Ringo - 16
The Lone Ranger dons the disguise of outlaw Juan Ringo to capture the man who has gained control of Border City.
The Globe - 17

The Globe - 17
The Lone Ranger and Tonto uncover a plot to swindle the citizens of Oreville by its bankers.
Dan Reid's Sacrifice - 18

Dan Reid's Sacrifice - 18
Dan Reid, The Lone Ranger's nephew, sacrifices his steed to help The Lone Ranger and Tonto catch a gang of horse thieves.
Enfield Rifle - 19

Enfield Rifle - 19
The Lone Ranger and Tonto join forces with the US Army to prevent an uprising.
The School Story - 20

The School Story - 20
The Lone Ranger and Tonto teach a valuable lesson on education to their young friend Tommy Righter.
The Quiet Highwayman - 21

The Quiet Highwayman - 21
The Lone Ranger and Tonto are summoned by the United Stats Marshal to help capture a desperado named The Quiet Highwayman.
Heritage of Treason - 22

Heritage of Treason - 22
Halstead, a ruthless Arizona cattle baron is willing to kill anyone who gets in the way of his plans to take over the entire territory.
The Lost Chalice - 23

The Lost Chalice - 23
The Padre of Mission Valley enlists the help of The Lone Ranger and Tonto in his search for water within the valley.
Code of the Pioneers - 24

Code of the Pioneers - 24
The Lone Ranger and his nephew Dan Reid arrive in the town of Gold Creek to ensure an honest election for Sheriff.















