
51 episodios
1. Fun Dungeon Face Off

1. Fun Dungeon Face Off
Clarence's Mom treats Clarence, Jeff and Sumo to an afternoon at Rough Riders Chicken, a fast food restaurant with a play emporium. When Clarence and Sumo steal Jeff's fries, Jeff is forced to confront his germ phobias.
2. Pretty Great Day with a Girl

2. Pretty Great Day with a Girl
Clarence and Amy, a unique girl from down the street, bond over a hunt for a monster-sized rock called an "erratic."
3. Money Broom Wizard

3. Money Broom Wizard
Can Clarence, Jeff and Sumo manage to have a good time at "Pizza Swamp" Arcade with only one dollar to spend between them? Yes.
4. Lost in the Supermarket

4. Lost in the Supermarket
During a trip to the supermarket with his mom, Clarence discovers produce adventure and coupon intrigue in aisle five ... and every other aisle.
5. Clarence's Millions

5. Clarence's Millions
When Clarence realizes the classroom "buddy star" system is leaving some kids behind, he creates his own form of currency called "Clarence Dollars." The new reward system promptly turns the entire school upside down.
6. Clarence Gets a Girlfriend

6. Clarence Gets a Girlfriend
When Ashley asks Clarence out on a date, he realizes he doesn't know the first thing about having a girlfriend! Clarence enlists Sumo and Jeff to transform himself into the perfect gentleman just in time for his big date.
7. Jeff's New Toy

7. Jeff's New Toy
Jeff wants to keep his new, flying "Wrath Hover Ginsbot" toy in its box. Clarence is desperate to play with the toy -- and poor Sumo is caught in the middle.
8. Dinner Party

8. Dinner Party
When Clarence's mom takes Clarence to a stuffy dinner party, Clarence embarks on a quest for fun wherever it can be found.
9. Honk

9. Honk
Seeking to improve his communication skills, Clarence turns to a squeeze horn. It's really annoying.
10. Dollar Hunt

10. Dollar Hunt
Clarence hosts a fun game to meet new friends. But things go awry when Clarence accidentally buries the money his Mom gave him to buy refreshments for her book club meeting.
11. Zoo

11. Zoo
Clarence and Belson make a truly odd couple when they're paired up during a field trip to the zoo and find themselves locked inside after hours.
12. Rise and Shine

12. Rise and Shine
A glimpse at the wild, secret adventures Clarence undertakes each day before the rest of us, and the sun, get up.
13. Man of the House

13. Man of the House
Clarence's first night home alone spirals out of control, forcing Clarence and his pals to wage war against their own home security measures.
14. Puddle Eyes

14. Puddle Eyes
A nap in mud seals Clarence's eyes and leaves him sightless, potentially dooming his team's chances in the school's ill-conceived "Vision Bee."
15. Dream Boat

15. Dream Boat
Sumo devotes himself to the Sisyphean task of building a boat, defying the expectations of everyone in his life, including himself.
16. Slumber Party

16. Slumber Party
Clarence struggles to make a connection at an all-girls slumber party, leaving Sumo and Jeff at odds without Clarence as their "friendship buffer."
17. Nature Clarence

17. Nature Clarence
Clarence, Sumo and Jeff's nature hike veers off course courtesy of their underqualified, overwhelmed guide Josh, prompting Clarence to take the lead.
18. Average Jeff

18. Average Jeff
Jeff suffers an identity crisis when a standardized test lands him in the lesser of the class's academic groupings.
19. Lizard Day Afternoon

19. Lizard Day Afternoon
Clarence and Sumo chase a lizard to unexpected rewards as Jeff jockeys for playing time on Belson's spectacular new gaming system.
20. The Forgotten

20. The Forgotten
After Clarence and his indecisive classmate Brady are left behind at school, Brady is forced to tag along on Clarence's adventure home.
21. Neighborhood Grill

21. Neighborhood Grill
Clarence is so troubled by the sight of his teacher in a social setting outside of school he can't stop himself from intruding on her doomed blind date.
22. Belson's Sleepover

22. Belson's Sleepover
Belson invites Clarence and friends to a sleepover party with a catch: whoever can survive the night's pranks and scares will win Belson's old Acedia game system!
23. Too Gross for Comfort

23. Too Gross for Comfort
Clarence's innocent attempt to ingratiate Chelsea, a girl, into a boys-only tree fort puts Sumo in charge of an effort to gross Chelsea out and preserve the status quo.
24. Pilot Expansion

24. Pilot Expansion
Clarence, Sumo and Jeff reminisce about the day they first met -- although a few of the details are foggy.
Creadores y reparto
- Dirección
- Productores
- Reparto
- Estudio
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