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30 afleveringen
1. Art Appreciation

1. Art Appreciation
We are having a big art show and we play Blue's Clues to figure out what Blue is making for the show.
25min.
25 apr 1999
2. Weight and Balance

2. Weight and Balance
We play Blue's Clues to figure out what Blue wants to do. Throughout the day, with the help of our scale friends, we compare the weight of objects and determine which are heavy and which are light.
25min.
9 mei 1999
3. Geography

3. Geography
We play Blue's Clues to figure out where Blue wants to go. Using a map, we help Shovel and Pail figure out which buildings would be best suited for specific errands then we decide what form of transportation would work best.
25min.
9 jul 2000
4. What's that Sound?

4. What's that Sound?
Blue hears something that we can't hear, so we play Blue's Clues to figure out what it is. Led by our ears, we help Shovel and Pail follow the path a gopher took in the woods, based on the sounds he makes.
25min.
6 jun 1999
5. Signs

5. Signs
Guided by signs and symbols around the house, we play Blue's Clues to figure out where Blue wants to have her snack.
25min.
24 apr 2000
6. Hide and Seek

6. Hide and Seek
Steve and Blue are playing Hide and Seek and it's Blue's turn to hide. We play Blue's Clues to figure out where Blue wants to hide.
25min.
21 feb 1999
7. Animal Behavior

7. Animal Behavior
We play Blue's Clues to figure out what animal Blue wants to learn about. Throughout the episode we learn about different animal behaviors by observing them and pretending to be them.
25min.
20 jun 1999
8. Occupations

8. Occupations
All of our friends are pretending to be different occupations. We play Blue's Clues to figure out what Blue wants to be. We help Steve, who is pretending to be a reporter, figure out what occupations our various friends are.
25min.
16 jul 2000
9. Anatomy

9. Anatomy
Steve discovers his heart beat with a stethoscope -- and Blue has discovered something too. We play Blue's Clues to figure out what Blue has discovered.
25min.
9 apr 2000
10. Blue's Big Treasure Hunt

10. Blue's Big Treasure Hunt
Blue's Big treasure Hunt leads us to unlock doors we have not seen before and leads us to skidoo into a special land.
25min.
13 mrt 1999
11. Pool Party

11. Pool Party
Oh no! It's a hot summer day and Blue and Steve are composing a list of friends to invite to our pool party, but there's someone we forgot to invite! We play Blue's Clues to figure out who's missing from our list.
25min.
2 apr 2000
12. Draw Along With Blue

12. Draw Along With Blue
It's a draw-along episode, and we play Blue's Clues to figure out what Blue wants to draw. Along the way, we meet Marky the Marker and identify which of our friends he is using simple shapes to draw.
25min.
17 okt 1999
13. Nature

13. Nature
We spend the entire episode outdoors enjoying nature and playing Blue's Clues to figure out what Blue wants to play. We identify herbs and help Mr. Salt and Paprika put together a bouquet, go on a walk, and play "I Spy."
25min.
2 jul 2000
14. Inventions

14. Inventions
We're playing Blues Clues because we want to know what Blue invented. Steve wants to invent something, too, but he keeps inventing things that already exist!
25min.
22 okt 2000
15. What's So Funny?

15. What's So Funny?
Something kind of silly's going on at Steve and Blue's house and we play Blue's Clues to figure out what makes Blue laugh.
25min.
8 okt 2000
16. Environments

16. Environments
Steve and Blue are going on a big trip! We play Blue's Clues to figure out where Blue wants to go. As we search for clues, we pack for our trip and learn about new environments.
25min.
18 mrt 2001
17. Blue's Big Pajama Party

17. Blue's Big Pajama Party
It's a special nighttime game of Blue's Clues to figure out what Blue wants to do tonight. As we search for clues we join Shovel and Pail for a game and learn about the animals who are awake while we are asleeep.
25min.
9 okt 1999
18. Shy

18. Shy
Blue is feeling shy, so we play Blue's Clues to figure out what she is feeling shy about. Along the way, we meet Pail's friend Sifter and Miranda, who lives with Magenta. We help Shovel figure out how to play with Sifter.
25min.
11 mrt 2001
19. Blue's Play

19. Blue's Play
We're putting on a play in the living room and everyone has a part -- Steve is the mouse, Blue is the hippo and we are the cow! Only we're not sure how the play should end, so we play Blue's Clues to figure it out.
25min.
29 okt 2000
20. Prehistoric Blue

20. Prehistoric Blue
Rarrr! Shovel and Pail discover a dinosaur footprint in the backyard! Steve decides to pretend to be a dinosaur, and we play Blue's Clues to figure out what Blue saw.
25min.
5 nov 2000
21. Blue's Big Mystery

21. Blue's Big Mystery
Something very mysterious has happened - somebody built a fort in the backyard. But who? We become Blue's Clues detectives as we hunt for clues to lead us to the mystery builder.
25min.
24 sep 2000
22. Words

22. Words
Words, words, words! Steve and Blue have a big bag of words and we play Blue's Clues to figure out what we should do with them.
25min.
4 dec 2000
23. Periwinkle Misses His Friend

23. Periwinkle Misses His Friend
Periwinkle, our new neighbor, misses his friend Plum and his old home in the city. What can Periwinkle do to feel better about missing his friend? Blue knows and we play Blue's Clues to figure it out!
25min.
1 okt 2000
24. Stormy Weather

24. Stormy Weather
Steve and Blue are getting ready for their nature walk -- but first we have to check the weather. We play Blue's Clues to figure out what kind of weather Blue thinks is coming.
25min.
25 mrt 2001
Blue's Clues
IMDb 6,9/1019967 seizoenen
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