
Season 1
12 episodes
1. The Plastic Blaster

1. The Plastic Blaster
The Raven, a villain whose hideout is hidden in a mountain near Good Haven, attacks the city with his "plastic blaster" gun. It seals its victims in plastic. The Mighty Heroes respond.
2. The Drifter

2. The Drifter
The evil Drifter moves in to take over the town of Good Haven with his helper. Overlooking the town, the Drifter unveils a sinister new weapon: an anti-gravity gun so powerful that it lifts the entire town 6,000 feet in the air. He agrees to let the town back down again for $10 million. A call goes out for the Mighty Heroes...
3. The Dusters

3. The Dusters
The Mighty Heroes must stop a thief with an arsenal of mind-controlling powders.
4. The Enlarger

4. The Enlarger
The Enlarger is an evil man who owns a machine which can take germs and enlarge them to the size of giants. When he enlarges an army of them, he sets them into the streets to destroy the city and the Mighty Heroes.
5. The Frog

5. The Frog
Underneath the swamp of Goodhaven, the Frog plans to use his latest invention, the Swamp Lifter, to lift the level of the swamp water and flood the town of Goodhaven. The Mighty Heroes are called into action to stop his evil plot.
6. The Ghost Monster

6. The Ghost Monster
The Ghost Monster brews a potion of spider webs, chains and hair of dinosaur. Out of this evil brew comes a horde of killer bats. The town is in shock. The Mighty Heroes find out what is happening. When they try to help, the Ghost Monster captures them and ties them up to watch his evil deeds.
7. The Junker

7. The Junker
The Junker, whose base of operations is beneath a junk yard in Good Haven, creates robots that "eat" metal. The Junker's robots consume cars, bridges and other structures. The Mighty Heroes attempt to contain the damage and eventually follow the robots back to the Junker's lair. But the villain traps the heroes inside a metal container, which he then crushes.
8. The Monsterizer

8. The Monsterizer
A villain has an electro-brain machine which can turn humans into raving monsters willing to fight their own kind under his command. He kidnaps innocent citizens and puts them in his machine. He turns the mayor and the chief of police into monsters who help the villain capture the Mighty Heroes.
9. The Scarecrow

9. The Scarecrow
Lightning hits a scarecrow and gives it evil powers to turn itself into a straw monster- and to point its fingers at stacks of straw and turn them into other straw monsters. Unfortunately, he starts in the town where the Mighty Heroes live. The scarecrow terrorizes villages, descending on the town with an army of straw monsters.
10. The Shrinker

10. The Shrinker
The Mighty Heroes must battle a giant space devil. The Shrinker plans to rob a bank and parks in front of a fireplug. When a cop writes him a ticket, he shrinks the cop. He shrinks a four-story bank to palm size and drives away with it. Just when the Mighty Heroes think that they have the battle won, the Shrinker shrinks them to doll size and releases a cage filled with space cats.
11. The Stretcher

11. The Stretcher
An arch-villain, The Stretcher, is manufacturing "Rubber Glubbers," evil robots who are stealing tires (right off police cars!), fire hoses, firemen's boots and anything else rubber in order to gather all the rubber in the world. The Mighty Heroes come into play, but they get all stuck up in rubber glue. They're put into a giant rubber ball and rolled off a skyscraper.
12. The Toy Man

12. The Toy Man
Toy Man has the dim-witted heroes trapped inside a giant coil spring (an over-sized Slinky) guarded by an army of mean wind-up toys. Looks like they're all goners. Needless to say, the heroes get away in spite of their mental and physical handicaps.
The Mighty Heroes
IMDb 7.2/1019661 season
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