Dorothy and the Wizard of Oz: We’re Not in Kansas Anymore
With her friends by her side and her ruby slippers on her feet, Dorothy follows the Yellow Brick Road toward magical mischief and embarks on exciting adventures that only a land like Oz can bring.
When Tin Man falls in with the dangerous Wheelers, Dorothy and the guys have to save him before he attempts to jump across Emerald Gorge.
When Tin Man falls in with the dangerous Wheelers, Dorothy and the guys have to save him before he attempts to jump across Emerald Gorge.
NC
11min
28 nov 2018
16. Home Away From Home
16. Home Away From Home
The Wizard creates a device so Dorothy will never be homesick. However, when it goes awry and starts replacing things from Oz with things from Kansas, Dorothy is told in order to separate the two worlds, she will have to leave Oz forever!
The Wizard creates a device so Dorothy will never be homesick. However, when it goes awry and starts replacing things from Oz with things from Kansas, Dorothy is told in order to separate the two worlds, she will have to leave Oz forever!
NC
11min
28 nov 2018
17. The Vault Heist
17. The Vault Heist
When Ozma goes on a trip, she leaves Dorothy and her friends to look after the castle. The Wicked Witch sees an opportunity to get a hold of Ozma's most powerful magic and attempts to get the Wizard to help her break into the magical vault.
When Ozma goes on a trip, she leaves Dorothy and her friends to look after the castle. The Wicked Witch sees an opportunity to get a hold of Ozma's most powerful magic and attempts to get the Wizard to help her break into the magical vault.
NC
11min
28 nov 2018
18. Witch One's the Boss?!
18. Witch One's the Boss?!
Now that the Wicked Witch has lost her witch powers, she must turn to Wilhelmina in hopes that her niece can help her get her evil magic groove back. Meanwhile, Dorothy and the gang help the Wizard get a handle on his magic powers.
Now that the Wicked Witch has lost her witch powers, she must turn to Wilhelmina in hopes that her niece can help her get her evil magic groove back. Meanwhile, Dorothy and the gang help the Wizard get a handle on his magic powers.
NC
11min
28 nov 2018
19. Wingmen No More
19. Wingmen No More
After failing Wilhelmina for the last time, Frank and Lyman are stripped of their wings and replaced. Meanwhile, their wings attach themselves to Lion and Scarecrow. Dorothy has to make things right or Frank and Lyman are, Wingmen No More.
After failing Wilhelmina for the last time, Frank and Lyman are stripped of their wings and replaced. Meanwhile, their wings attach themselves to Lion and Scarecrow. Dorothy has to make things right or Frank and Lyman are, Wingmen No More.
NC
11min
28 nov 2018
20. Hammer Time
20. Hammer Time
Dorothy uses some Kansas know how to corral a dangerous mob of creatures known as Hammerheads before they can destroy Emerald City's new museum.
Dorothy uses some Kansas know how to corral a dangerous mob of creatures known as Hammerheads before they can destroy Emerald City's new museum.
NC
11min
28 nov 2018
21. Jest Kidding
21. Jest Kidding
The Wicked Witch gives Ozma's unfunny Jester a laughing charm, which leaves Dorothy and crew helpless with hysterics.
The Wicked Witch gives Ozma's unfunny Jester a laughing charm, which leaves Dorothy and crew helpless with hysterics.
NC
11min
28 nov 2018
22. Sisterhood of the Witch
22. Sisterhood of the Witch
When the Sisterhood of the Witch discovers the Wicked Witch has lost her powers, a rival witch takes over her castle and now the Wicked Witch must recruit the Wizard to help regain control of the castle.
When the Sisterhood of the Witch discovers the Wicked Witch has lost her powers, a rival witch takes over her castle and now the Wicked Witch must recruit the Wizard to help regain control of the castle.
NC
11min
28 nov 2018
23. The Old Classic
23. The Old Classic
When Wilhelmina temporarily loses her powers, she has Frank and Lyman go undercover to try and get Dorothy's ruby slippers, but the monkeys find out that it's easy to get in too deep.
When Wilhelmina temporarily loses her powers, she has Frank and Lyman go undercover to try and get Dorothy's ruby slippers, but the monkeys find out that it's easy to get in too deep.
NC
11min
28 nov 2018
24. Too Predictable
24. Too Predictable
When the Wizard invents a magical device called the Predictalizer that can predict with one hundred percent accuracy the day of every single citizen of Oz, Dorothy thinks things have become a little too predictable.
When the Wizard invents a magical device called the Predictalizer that can predict with one hundred percent accuracy the day of every single citizen of Oz, Dorothy thinks things have become a little too predictable.
NC
11min
28 nov 2018
25. Oztember Surprise
25. Oztember Surprise
After the Wicked Witch tricks the Wizard into sharing his powers for an Oztember celebration, Dorothy and her friends must stop her from making the change permanent.
After the Wicked Witch tricks the Wizard into sharing his powers for an Oztember celebration, Dorothy and her friends must stop her from making the change permanent.
NC
11min
28 nov 2018
26. Sir Hokus of Pokes
26. Sir Hokus of Pokes
When legendary knight Sir Hokus arrives in Oz, Dorothy tries to help him find an adventure. However, Sir Hokus is a bit "past his prime," and Dorothy quickly finds herself trying to save both Oz and Sir Hokus from an army of angry statues.
When legendary knight Sir Hokus arrives in Oz, Dorothy tries to help him find an adventure. However, Sir Hokus is a bit "past his prime," and Dorothy quickly finds herself trying to save both Oz and Sir Hokus from an army of angry statues.
With her friends by her side and her ruby slippers on her feet, Dorothy follows the Yellow Brick Road toward magical mischief and embarks on exciting adventures that only a land like Oz can bring.