
20 集
Space Cowboys - 1

Space Cowboys - 1
With the pawn shop history, Ton and Allen start the next chapter of their careers with a bang. They uncover an antique WWII firearm and a Russian cosmonaut space suit, which could be their biggest find to date...if it's real.
Ramped Up - 2

Ramped Up - 2
Ton and Allen go head-to-head with their former assistant, Carolyn, while Ton battles a bad back. The guys discover an automatic BB gun and, when negotiations to sell a stunt ramp go south, Allen faces a tough decision.
Hook, Line & Printer - 3

Hook, Line & Printer - 3
A last-minute auction in Norwalk proves challenging when Ton and Allen go toe-to-toe with a real life cowboy couple. When the dust settles, the guys uncover a 3D printer and a grappling hook gun they can't wait to shoot.
Rock and Roll - 4

Rock and Roll - 4
An auction in Whittier gets ugly when a buyer named Big Dave tries to take it all. After some tough losses, the guys win a state of the art food truck and an off-road rock crawler with dangerous consequences.
Betsy's Last Stand - 5

Betsy's Last Stand - 5
With their beloved bread truck on life support, Ton and Allen head to an auction to help save her. Will an industrial grinder and a classic Chevy be enough to mend Betsy, or will the guys be forced to say goodbye for good?
Risk & Reward - 6

Risk & Reward - 6
Ton & Allen arrive late to an auction. They uncover vintage bear traps and a bounty of street art. If the pieces belong to the artist, RISK, it could be their biggest score ever. If not, they'll be stuck with forged knockoffs.
Blazing Saddles - 7

Blazing Saddles - 7
Ton and Allen head to a Hollywood auction and face a new competitor with a seemingly endless cash flow. After they uncover a triple barrel shotgun and an antique camel saddle, Allen confronts an old childhood fear.
Party Gras - 8

Party Gras - 8
On a trip to New Orleans, Ton and Allen look to mix business with pleasure. They wage war with some locals at a tough auction, win a Mardi Gras unit that contains a confetti blaster and a modern calliope, then hit the town.
Louisiana Purchase - 9

Louisiana Purchase - 9
In Louisiana, Ton and Allen encounter some salty locals at a shipping crate auction, and navigate choppy waters at a boat auction. After spending a lot of cash, they find a tactical blast shield and a bass fishing boat.
Missouri Loves Company - 10

Missouri Loves Company - 10
On a visit to see Ton's sister in Missouri for some rafting and relaxation, the guys hit up a fast-paced live auction. After some tough losses, Ton and Allen score a ballista and an anvil set made for an explosive sport.
Tough as Nails - 11

Tough as Nails - 11
CJ seeks to disrupt Allen's search for serenity at a storage auction before the guy's head to a live auction to buy and sell. They uncover an unusual Marilyn Monroe statue, an industrial slip n' slide, and a bed of nails.
Ton-Geons & Dragons - 12

Ton-Geons & Dragons - 12
While Ton soups up their new truck, Allen heads to an auction solo and encounters Carolyn and CJ. There he discovers LARP weaponry, a sword collection, and falconry gear, before Ton reveals their new ride: Betty.
Wreck-Shaw - 13

Wreck-Shaw - 13
Allen drags a starving Ton to a weekend auction and some newbie buyers try to eat up all the profit. Will a rickshaw, a wrecking ball, and blast detonators be enough to satisfy Ton's appetite, or will the guys go home hungry?
Carnies & Armories - 14

Carnies & Armories - 14
A tough group of bidders team up to take down Ton and Allen at auction. After a couple of wins, the guys try to sell an arsenal used by Native Americans and some vintage carnival gear. But will they get conned?
The Unsinkable Ton - 15

The Unsinkable Ton - 15
Unique finds lead the guys to some cool sales. They try to authenticate props from the film Titanic, Ton faces off with a rattler during a snakebite kit sale, and Allen gets into ice carving while unloading some chainsaws.
Pucks for Bucks - 16

Pucks for Bucks - 16
The guys get stuck with a unit they didn't want and have to sort through trash to make their bottom line. They uncover glass blowing tools, autographed baseballs and a hockey puck launcher, which puts Ton in the line of fire.
Whiskey Business - 17

Whiskey Business - 17
An auction in Allen's old stomping grounds triggers memories of being a "lone wolf." The guys find a set of RC race boats and when they buy a man-cave unit full of old whiskey, a night of partying leads to some tough sales.
Haff-Inated - 18

Haff-Inated - 18
Allen's off his game without his morning coffee, but some fun items help him re-energize. The guys find a wrestling ring, and when Allen uncovers vintage animatronics, they remind him of his days as a theme park boat captain.
Brew-Phoria - 19

Brew-Phoria - 19
Ton and Allen go all in for an electric car, but with the batteries missing, a pricey refurb is their only shot at a profit. Will a home brewing system and high-end air rifles help soften the blow, or will they take a big loss?
Catch My Drift? - 20

Catch My Drift? - 20
The guys land a custom drift car and a luxury antiques unit that could have a one-of-a-kind pilot pistol from WWI. While trying to track down the provenance of the gun, Ton's lead foot gets them into trouble at their car sale.












