51 episodes
1. The Shadow Comes Forth

1. The Shadow Comes Forth
When an evil kingdom attacks his village, Shu must awaken the legendary Blue Dragon.
2. A Fateful Decision

2. A Fateful Decision
The awakening of the Blue Dragon brings Shu knowledge about the nature of Shadow powers.
3. Shu and Jiro: Rivals in Training

3. Shu and Jiro: Rivals in Training
An assassin sets his sights on Jiro.
4. A Member of the Devee Tribe

4. A Member of the Devee Tribe
Shu and his friends encounter pint-sized Marumaro.
5. Front-Line Base Assault

5. Front-Line Base Assault
Zola and the team attack the fortress to free the captives; Shu manages to control the Blue Dragon.
6. No Good Deed Goes Unpunished

6. No Good Deed Goes Unpunished
Shu helps their waitress get away from two men who are harassing her.
7. The Trouble with Ghosts

7. The Trouble with Ghosts
Shu and friends arrive at Jibral Castle; the group decides to solve the mystery of the ghosts.
8. Castle Under Seige

8. Castle Under Seige
Zola requests to view the "Book of the Beginning."
9. The Sinister Sea

9. The Sinister Sea
Pages from the "Book of the Beginning" are stolen with information about Shadow powers.
10. In Enemy Territory

10. In Enemy Territory
General Logi is waiting to ambush Zola's group as they approach Gran Kingdom.
11. Ambush

11. Ambush
Shu and Blue Dragon face General Logi.
12. An Honorable Opponent

12. An Honorable Opponent
Shu unknowingly strikes up a friendship with the enemy while traveling together.
13. Infiltrate

13. Infiltrate
Jiro must deal with memories of his tragic past; the group finds a strange machine in Nene's castle.
14. Kluke's Wish

14. Kluke's Wish
Shu and the others battle Nene; Kluke tries to awaken her shadow.
15. The Awakening

15. The Awakening
Kluke is in a coma from the battle; Shu and Jiro encounter Legolas with updated information.
16. The Extra Seven

16. The Extra Seven
Shu must find confidence in his fighting.
17. The Information Merchants

17. The Information Merchants
Shu and the others want to hire an informant to help them find the Extra Seven.
18. The Innkeeper's Secret

18. The Innkeeper's Secret
Marumaro finds himself in trouble when he flirts with an innkeeper's wife.
19. Cave of the Phoenix

19. Cave of the Phoenix
Shu and company arrive at Flame Phoenix ruins; Shu and company join forces with Jibral's army.
20. Decoy Mission

20. Decoy Mission
Homeron reveals that information regarding the Extra 7 is somewhere in Gran Kingdom's Castle.
21. The Informant's Quest

21. The Informant's Quest
Conrad gathers soldiers to fight Gran Kingdom; Homeron continues to search for the master computer.
22. Fading Beauty

22. Fading Beauty
Cynthia is jealous of Bouquet's beauty; during a fight, everyone falls into Death Valley.
23. Mission Information

23. Mission Information
Homeron informs Shu of Delphinium, who is responsible for stealing the Extra 7.
24. The Monster in the Woods

24. The Monster in the Woods
Shu, Jiro, Marumaro, Homeron and the Norg crew are attacked.
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