
1. Adventures in Bottomland

1. Adventures in Bottomland
During an unfair polo match, McGee falls down an armadillo and wakes up in Bottomland, a bizarre version of Camp Lakebottom.
2. Golem My Way?

2. Golem My Way?
During Arts and Crafts, McGee builds Clayton, a magical clay Golem who follows his commands, but the soon Clayton falls madly in love with a mud-masked Suzi.
3. S.P.U.D.S

3. S.P.U.D.S
When McGee, Gretchen and Squirt argue with Suzi and Buttsquat over a potato patch, they accidentally disturb the potato King.
4. Monster Hunters R Us

4. Monster Hunters R Us
When McGee summons a Monster Hunter, doppelganger Rosebud from another dimension, the bottom-dwellers must banish her back to her own dimension before she hunts down Sawyer and Armand!
5. Golfadoom

5. Golfadoom
McGee, Gretchen and Buttsquat all simultaneously sink a hole-in-one, they must beat Haggis MacJockstrap in a round of golf or their souls get trapped in the tree of doom forever!
6. There is Something About Mamba

6. There is Something About Mamba
McGee convinces Sawyer to spruce up his Creepbook account, Sawyer attracts a fellow former student named Anna Mamba, who comes to visit! Anna Mamba reveal the truth, she's a gigantic snake
7. Eclipsalypso

7. Eclipsalypso
McGee summons the Moon Dervish who will bring the Apocalypse unless sasquatch dances for him. Now McGee needs to revive a passed out Armand who is fast asleep after accidentally drinking Snooze Root Tea.
8. Apocalypse Squirt

8. Apocalypse Squirt
After a falling out between McGee and Squirt, Squirt leaves Lakebottom with his animals and sets-up his own camp, called Squirtopia.
9. Itchy Witchy Pizza Project

9. Itchy Witchy Pizza Project
Gretchen, McGee and Squirt get trapped by a witch who forces the campers into pizza labour.
10. Breakout From Buttvault

10. Breakout From Buttvault
Suzi gives Buttsquat a rare action figure that was sent in a care package meant for McGee. McGee attempts to steal it back, but Buttsquat has it protected by a violent security system with a Prime Directive to protect the action figure.
11. Scare-A-Normal-Activity

11. Scare-A-Normal-Activity
When the host of Paranormal Confronter comes to Camp Lakebottom, McGee vows to protect Lakebottom's supernatural secrets from the prying host.
12. Old Man and The Beast

12. Old Man and The Beast
The campers befriend an elderly former Lakebottom camper, Poe, who comes to camp hoping to meet up with Lou, his old friend for the annual Beast Feast. When Lou finally arrives, they realize he's a fire-breathing dragon.
13. Big Top Terror

13. Big Top Terror
The campers summon Armand's old rival, Doofus the clown who vows to destroy the campers.
14. Slimal Fear

14. Slimal Fear
McGee prepares the best prank ever, but when the slime it mixes with another toxic slime and it becomes sentient Mega Slime with a mission to turn everyone into Slime Zombies.
15. Who's Ghouling Who?

15. Who's Ghouling Who?
Eager to take the Scare and Freak Champ title from Gretchen, McGee accidentally summons Percy, a ghost with a very fiery personality.
16. The Adominable Dr. Squatch

16. The Adominable Dr. Squatch
The bottom dweller's film Armand's horror masterpiece. But the CLB gang is soon sent running when a special effect turns out to be a very real gigantic floating eye that threatens all their lives.
17. Schwampbillies

17. Schwampbillies
When McGee, Gretchen and Squirt find themselves lost deep in the swamp, McGee and Gretchen argue about the right way back to Lakebottom. Until they get separated end up on opposite ends of a long-time feud between voracious rivals Jillybilly, warthog and Phillbilly, gator.
18. Remember Fort Sunnybottom

18. Remember Fort Sunnybottom
During a trip to the historic Camp Sunnybottom, Buttsquat challenges the CLB gang to capture the flag game. But when the spirit of General Butt returns in the form of Buttsquat, the game turns into a deadly battle.
19. Seven Foot itch

19. Seven Foot itch
When Squirt resurrects his pet lousy from the grave, the undead lousy grow seven feet tall and vows to feed off everything with hair.
20. Being McGee

20. Being McGee
When McGee and Buttsquat accidentally break an amulet it casts a spell that causes them to switch bodies. Buttgee, McGee in Buttsquat's body, is desperate to reverse the spell, but McSquat, Buttsquat in McGee's body, is content to live the rest of his days as McGee!
21. Messy Bessie

21. Messy Bessie
The campers build a race car to help Sawyer relive his pro-racing days. But when the spirit of Sawyer ex-race car possesses McGee it's up to Sawyer to save him.
22. Nanny Num Nums

22. Nanny Num Nums
Nanny Num Nums comes to Lakebottom to care for an ill Rosebud and McGee that with a little magic Lakebottom chores can be kind of fun! But when McGee wakes up with wrinkles and comes over, he realizes Nanny Num Nums is sucking the youth out of all the Bottom Dwellers.
23. Pod Parents

23. Pod Parents
Suzi, desperate to get McGee sent home, invites her parents for a visit to Camp Lakebottom. Soon, the siblings must work together to save their real parents from the thirsty pod plants.
24. Zombie Scouts

24. Zombie Scouts
The campers train to be Sawyer's Zombie Scouts, unaware that their smoke signal exercise has summoned Sawyer's troop leader, Zombie Mom. Soon, the campers discover that Zombie Mom wasn't the only zombie alerted by the smoke signals and these zombies are hungry for brains!
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