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1. I'll Be a Son of a Ghostbuster

1. I'll Be a Son of a Ghostbuster
When the senior Ghostbusters turn the business over to their sons, the next generation must start bagging ghosts sooner than planned.
2. Frights of the Roundtable

2. Frights of the Roundtable
The Ghostbusters travel to the future and learn of an ancient stone tablet that has clues to their fathers' whereabouts.
3. No Pharoah at All

3. No Pharoah at All
The Ghostbusters team up with wizard Fuddy to defeat Sir Trance-A-Lot and recover the next piece of the stone then travel to ancient Egypt.
4. The Secret of Mastodon Valley

4. The Secret of Mastodon Valley
After defeating Apparitia and Airhead the Ghostbusters head back to prehistoric times, looking for another piece of the stone.
5. The Ones Who Saved the Future

5. The Ones Who Saved the Future
Jake and Eddie find their fathers and come into their own as Ghostbusters when they dispatch Prime Evil and his horde.
6. Witch's Stew

6. Witch's Stew
The Ghostbusters travel back in time to the 1600s to rescue Futura from Prime Evil at the Salem witch trials.
7. Mummy Dearest

7. Mummy Dearest
Prime Evil creates a giant mummy to scare workers off of the oil fields.
8. Wacky Wax Museum

8. Wacky Wax Museum
The Ghostbusters journey to Paris for the unveiling of their statues in Madame Tutu's Wax Museum and save the Eiffel Tower from the Tooth Scaries.
9. Statue of Liberty

9. Statue of Liberty
Prime Evil attempts to replace the Statue of Liberty with a statue of himself.
10. The Ransom of Eddie Spenser

10. The Ransom of Eddie Spenser
Prime Evil attempts to capture Tracy, but ends up with Eddie instead.
11. Eddie Takes Charge

11. Eddie Takes Charge
Eddie singlehandedly tries to de-haunt a western ghost town.
12. Tracy Come Back

12. Tracy Come Back
Tracy is captured by Prime Evil and placed in a machine that replaces his memories with ones in which Prime Evil is the champion.
13. A Friend in Need

13. A Friend in Need
A powerful Spectre Sceptre enables Big Evil to imprison Prime Evil and take over Hauntquarters.
14. No Mo' Snow

14. No Mo' Snow
Prime Evil creates a dragon to melt the polar ice caps and flood the world.
15. Prime Evil's Good Deed

15. Prime Evil's Good Deed
Prime Evil turns to the Ghostbusters when he is cursed with a spell that can only be broken by performing a good deed.
16. The Haunting of Gizmo

16. The Haunting of Gizmo
A futuristic ghost invades the Star Base Crusader's master computer and the Ghostbusters shrink down for a closer look.
17. The Headless Horseman Caper

17. The Headless Horseman Caper
When the Headless Horseman of Sleepy Hollow comes to the Ghostbuster's office, Jake gives the spirit a chance to redeem himself.
18. Banish That Banshee

18. Banish That Banshee
When Prime Evil unleashes a wailing banshee, the Ghostbusters search for a leprechaun to combat it.
19. Rollerghoster

19. Rollerghoster
The Ghostbusters save an amusement park after prime Evil sends Apparitia to haunt it.
20. He Went Brataway

20. He Went Brataway
When Prime Evil leaves, Bratarat takes over Hauntquarters and tries to conquer London.
21. The Lookingglass Warrior

21. The Lookingglass Warrior
The Ghostbusters join forces with Jessica's uncle to defeat invertroids from another dimension.
22. Laser and Future Rock

22. Laser and Future Rock
Futura's nephew and his rock band are captured by a slug-like energy called Corpulon.
23. Runaway Choo Choo

23. Runaway Choo Choo
The Ghostbusters travel to Sweden to rescue Jessica from a sneak ghost attack and end up on a runaway train.
24. Dynamite Dinosaurs

24. Dynamite Dinosaurs
Prime Evil brings back dinosaurs from the past to terrorize Earth.
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