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12 эп.
1. More Bullship

1. More Bullship
"Cowgirl" Jennifer must call Roy in for help with some wild bucking bulls. Chris and Robbie bust their trailer with an overweight houseboat. Jennifer gets asked to take six more bulls than the three she originally bid on, so she calls on Roy.
2. Safari So Good

2. Safari So Good
Marc goes up against an unrealistic deadline when his truck gives out and Jarrett panics when he is stopped for transporting stolen property. Marc explodes from the pressures of another tight deadline, a long drive and a tricky load.
3. Geometrically Challenged

3. Geometrically Challenged
Jennifer picks up a small racing boat in California and has a series of bad experiences that brings her to tears before she even crosses the state line. Jarrett digs himself into a financial hole after some bad measurements.
4. Return to Send-Arrrggghhh!

4. Return to Send-Arrrggghhh!
Chris and Robbie play Robin Hood when delivering some faulty children's toys back to the manufacturer. Roy shows off his daredevil skills and then must fight through a knee injury to deliver a cumbersome, human sized wooden hamster wheel.
5. The Carney Code (#29)

5. The Carney Code (#29)
Jarrett questions his ability to ship a very rare electric sports car cross country alongside a precariously-placed hunk of metal.
6. Frankenship Horrors

6. Frankenship Horrors
Chris and Robbie win a creepy load of horror memorabilia but the real scare comes when the cargo is twice as big as they agreed on.
7. Damaged Goods

7. Damaged Goods
Jarrett sinks to a new low in his negotiating skills when he fails to deliver a trailer-load of surfboards on time and the customer demands a discount.
8. Candy, Karma, and Catastrophes

8. Candy, Karma, and Catastrophes
Roy cracks a smile during a ride on a submersible boat he ships, but the grin turns to a grimace when the boat threatens to blow-up his trailer en route.
9. Rock 'em, Sock 'em, Ride 'em, Drop 'em

9. Rock 'em, Sock 'em, Ride 'em, Drop 'em
Jarrett fails to impress his customer with his packaging skills of a life size Rock em Sock em Robots game and then nabs a hot rod casket to make some extra cash.
10. The Good, The Bad, and the Evel

10. The Good, The Bad, and the Evel
Marc re-lives his childhood obsession when he arranges to transport Evel Knievel's original tractor trailer.
11. Warheads and Gearheads

11. Warheads and Gearheads
Roy, the "Handyman", busts out some serious loading skills for a dining table made from a '57 Chevy and a huge, vintage penny arcade sign. Chris and Robbie pull their heaviest load to date.
12. Tyrannosaurus Hex

12. Tyrannosaurus Hex
The pressure is on when Jennifer has to help package and transport a model ship, 10 years in the making while Jarrett gets creative to load up a crate of priceless dinosaur fossils 65 million years in the making.
Shipping Wars
IMDb 6,3/102012Сезоны: 9
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