The first part of this series sees the Ponds return for their final voyage with The Doctor. They save a spaceship full of dinosaurs, don Stetsons in the Wild Wild West and are even kidnapped by the Doctor's oldest foe. But when they arrive in Manhattan the Weeping Angels are waiting for them - will The Doctor really lose Amy and Rory forever?
Kidnapped by his oldest foe, the Doctor is forced on an impossible mission - to a place even the Daleks are too terrified to enter.... the Asylum. A planetary prison confining the most terrifying and insane of their kind, the Doctor and the Ponds must find an escape route...
An unmanned spaceship hurtles towards certain destruction - unless the Doctor can save it, and its impossible cargo......of dinosaurs! By his side a ragtag gang of adventurers; a big game hunter, an Egyptian Queen and a surprised member of the Pond family. But little does the Doctor know there is someone else on board who will stop at nothing to keep hold of his precious, prehistoric cargo.
The Doctor gets a Stetson (and a gun!), and finds himself the reluctant Sheriff of a Western town under siege by a relentless cyborg, who goes by the name of the Gunslinger. But who is he and what does he want? The answer seems to lie with the mysterious Kahler-Jex, an alien doctor (yes another one!) whose initial appearance is hiding a dark secret.
The Doctor and the Ponds puzzle an unlikely invasion of Earth, as millions of sinister black cubes arrive overnight, almost like presents falling from the sky. But what are they, what's inside them and most importantly, who sent them? With the international community at a loss, it's left to the Doctor to unearth who is behind the mystery.
The Doctor's heart-breaking farewell to Amy and Rory - a race against time through the streets of Manhattan as New York's statues come to life around them.... With Rory's life in danger, the Doctor and Amy must locate him before it's too late! Luckily, an old friend helps them and guides the way...
The Doctor's search for Clara Oswald brings him to modern day London, where Wi-Fi is everywhere, but something dangerous is lurking in the signals, picking off people's minds and imprisoning them. As Clara becomes the target of this insidious menace, the Doctor races to save her and the world from an ancient enemy.
Christmas Eve, 1892, and the falling snow is the stuff of fairy tales. When the fairy tale becomes a nightmare and a chilling menace threatens Earth, an unorthodox young governess, Clara, calls on the Doctor for help. But the Doctor is in mourning, reclusive and determined not to engage in the problems of the universe.
Clara wants to see something awesome, so the Doctor whisks her off to the inhabited rings of the planet Akhaten, where the Festival of Offerings is in full swing. Clara meets the young Queen of Years as the pilgrims and natives ready for the ceremony. But something is stirring in the pyramid, and a sacrifice will be demanded.
The Doctor and Clara land on a damaged Russian Submarine in 1983 as it spirals out of control into the ocean depths. An alien creature is loose on board, having escaped from a block of Arctic ice. With tempers flaring and a cargo of nuclear weapons on board, it's not just the crew but the whole of humanity at stake!
Clara and the Doctor arrive at Caliburn House, a haunted mansion sat alone on a desolate moor. Within its walls, a ghost hunting Professor and a gifted psychic are searching for the Witch of the Well. Her apparition appears throughout the history of the building, but is she really a ghost? And what is chasing her?
A spaceship salvage team drags the Tardis on board, sending its systems into meltdown. As the Doctor marshals the motely salvage crew outside, he realises Clara is still trapped within his malfunctioning ship, pursued by a dangerous group of ossified monsters. He has just 30 minutes to find Clara and save his TARDIS before it self-destructs.
There's something very odd about Mrs Gillyflower's Sweetville mill, with its perfectly clean streets and beautiful people. There's something even stranger about the bodies washing up in the river, all bright red and waxy. When the Doctor and Clara go missing, it's up to Vastra, Jenny and Strax to rescue them before they too fall victim to the Crimson Horror!
Hedgewick's World of Wonders was once the greatest theme park in the galaxy, but it's now the dilapidated home to a shabby showman, a chess playing dwarf and a dysfunctional army platoon. When the Doctor, Clara, Artie and Angie arrive, the last thing they expect is the re-emergence of one of the Doctor's oldest foes. The Cybermen are back!
Clara is summoned to an impossible conference call, alerting her that the deadly Whisper Men are closing in on Vastra, Jenny and Strax. Someone is kidnapping the Doctor's friends, leading him toward the one place in all of time and space that he should never go. It's a deadly trap that threatens to unravel his past, present and future.